rage: be considered good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents symptom
Weight: 0.61
, passion
Weight: 0.58
, act
Weight: 0.57
, evil
Weight: 0.57
, band
Weight: 0.56
Siblings apathy
Weight: 0.33
, irritation
Weight: 0.32
, hatred
Weight: 0.32
, mayhem
Weight: 0.32
, bipolar disorder
Weight: 0.32

Related properties

Property Similarity
be considered good 1.00
be considered better 0.92
feel good 0.81
is good thing 0.81
be considered sport 0.79
is good live 0.79
be deemed fear 0.78
has quality good 0.77
is bad thing 0.77
be more attractive than good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.69
Plausible(band, has quality good)
Evidence: 0.10
¬ Typical(rage, be considered good)
0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.67
Plausible(act, has quality good)
Evidence: 0.10
¬ Typical(rage, be considered good)
0.48
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.33
Plausible(passion, has quality good)
Evidence: 0.10
¬ Typical(rage, be considered good)
0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.01
Plausible(evil, has quality good)
Evidence: 0.10
¬ Typical(rage, be considered good)
0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.01
Plausible(passion, is bad thing)
Evidence: 0.10
¬ Typical(rage, be considered good)
0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.02
Plausible(evil, be more attractive than good)
Evidence: 0.10
¬ Typical(rage, be considered good)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.01
¬ Plausible(evil, has quality good)
0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.01
¬ Plausible(passion, is bad thing)
0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.02
¬ Plausible(evil, be more attractive than good)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.33
¬ Plausible(passion, has quality good)
0.02
Rule weight: 0.09
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.67
¬ Plausible(act, has quality good)
0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.69
¬ Plausible(band, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.02
¬ Remarkable(evil, has quality good)
0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.02
¬ Remarkable(passion, is bad thing)
0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.77
¬ Remarkable(band, has quality good)
0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.79
¬ Remarkable(act, has quality good)
0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.90
¬ Remarkable(passion, has quality good)
0.44
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.03
¬ Remarkable(evil, be more attractive than good)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.01
¬ Remarkable(hatred, feel good)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.05
¬ Remarkable(hatred, is good thing)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.67
¬ Remarkable(hatred, be deemed fear)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.01
¬ Remarkable(apathy, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.01
¬ Remarkable(hatred, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.69
Plausible(band, has quality good)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.67
Plausible(act, has quality good)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.33
Plausible(passion, has quality good)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
Plausible(evil, has quality good)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
Plausible(passion, is bad thing)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.02
Plausible(evil, be more attractive than good)
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered good)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.01
Remarkable(hatred, feel good)
Evidence: 0.00
¬ Plausible(hatred, feel good)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.05
Remarkable(hatred, is good thing)
Evidence: 0.01
¬ Plausible(hatred, is good thing)
0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.01
Remarkable(apathy, has quality good)
Evidence: 0.00
¬ Plausible(apathy, has quality good)
0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.01
Remarkable(hatred, has quality good)
Evidence: 0.00
¬ Plausible(hatred, has quality good)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.88
Remarkable(apathy, is bad thing)
Evidence: 0.23
¬ Plausible(apathy, is bad thing)
0.41
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.67
Remarkable(hatred, be deemed fear)
Evidence: 0.41
¬ Plausible(hatred, be deemed fear)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.00
¬ Salient(rage, be considered good)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, be considered better)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.00
Salient(rage, be considered good)
Evidence: 0.01
¬ Salient(rage, be considered better)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.03
¬ Remarkable(rage, be considered better)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.10
¬ Typical(rage, be considered better)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.00
¬ Plausible(rage, feel good)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.00
Salient(rage, be considered good)
Evidence: 0.00
¬ Salient(rage, feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.01
Remarkable(rage, be considered good)
Evidence: 0.01
¬ Remarkable(rage, feel good)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.10
¬ Typical(rage, feel good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Salient(rage, be considered good)
Evidence: 0.10
¬ Typical(rage, be considered good)
Evidence: 0.01
¬ Remarkable(rage, be considered good)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.00
Plausible(rage, be considered good)
Evidence: 0.10
¬ Typical(rage, be considered good)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.15
¬ Typical(passion, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.16
¬ Typical(evil, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.15
¬ Typical(passion, is bad thing)
0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.64
¬ Typical(act, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.67
¬ Typical(band, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.19
¬ Typical(evil, be more attractive than good)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.11
¬ Typical(hatred, feel good)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.10
¬ Typical(hatred, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.39
¬ Typical(hatred, be deemed fear)
0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.11
¬ Typical(apathy, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.12
¬ Typical(hatred, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.01
¬ Remarkable(rage, be considered good)
Evidence: 0.08
¬ Typical(apathy, is bad thing)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.15
¬ Typical(passion, is bad thing)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.15
¬ Typical(passion, has quality good)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.16
¬ Typical(evil, has quality good)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.19
¬ Typical(evil, be more attractive than good)
0.16
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.64
¬ Typical(act, has quality good)
0.15
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.10
Typical(rage, be considered good)
Evidence: 0.67
¬ Typical(band, has quality good)