apathy: is bad thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents symptom
Weight: 0.69
, problem
Weight: 0.60
, mental health problem
Weight: 0.58
, reason
Weight: 0.54
, issue
Weight: 0.54
Siblings intolerance
Weight: 0.34
, lack
Weight: 0.34
, laziness
Weight: 0.34
, amnesia
Weight: 0.34
, tiredness
Weight: 0.34

Related properties

Property Similarity
is bad thing 1.00
is thing 0.94
be seen as bad thing 0.92
is even thing 0.91
was bad 0.86
be seen as thing 0.85
really affect person 0.81
feel good 0.80
has quality bad 0.79
is scary game 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.02
¬ Remarkable(tiredness, feel good)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.04
¬ Remarkable(laziness, feel good)
0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.16
¬ Remarkable(amnesia, really affect person)
0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.13
¬ Remarkable(amnesia, is scary game)
0.07
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.35
¬ Remarkable(lack, has quality bad)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.86
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.59
¬ Remarkable(intolerance, was bad)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.65
¬ Remarkable(intolerance, has quality bad)
0.04
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 0.92
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.73
¬ Remarkable(lack, be seen as bad thing)
0.03
Rule weight: 0.13
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.87
¬ Remarkable(intolerance, is bad thing)
0.03
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.94
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.88
¬ Remarkable(intolerance, is thing)
0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.91
¬ Remarkable(laziness, has quality bad)
0.02
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.98
¬ Remarkable(laziness, is bad thing)
0.02
Rule weight: 0.13
Evidence weight: 0.13
Similarity weight: 0.94
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.99
¬ Remarkable(laziness, is thing)
0.02
Rule weight: 0.13
Evidence weight: 0.13
Similarity weight: 0.91
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.99
¬ Remarkable(laziness, is even thing)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.98
Remarkable(laziness, is bad thing)
Evidence: 0.17
¬ Plausible(laziness, is bad thing)
0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.87
Remarkable(intolerance, is bad thing)
Evidence: 0.19
¬ Plausible(intolerance, is bad thing)
0.56
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.99
Remarkable(laziness, is thing)
Evidence: 0.15
¬ Plausible(laziness, is thing)
0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.88
Remarkable(intolerance, is thing)
Evidence: 0.15
¬ Plausible(intolerance, is thing)
0.55
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.99
Remarkable(laziness, is even thing)
Evidence: 0.15
¬ Plausible(laziness, is even thing)
0.52
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.73
Remarkable(lack, be seen as bad thing)
Evidence: 0.30
¬ Plausible(lack, be seen as bad thing)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.04
Remarkable(laziness, feel good)
Evidence: 0.01
¬ Plausible(laziness, feel good)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.02
Remarkable(tiredness, feel good)
Evidence: 0.01
¬ Plausible(tiredness, feel good)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.91
Remarkable(laziness, has quality bad)
Evidence: 0.25
¬ Plausible(laziness, has quality bad)
0.47
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.59
Remarkable(intolerance, was bad)
Evidence: 0.30
¬ Plausible(intolerance, was bad)
0.43
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.16
Remarkable(amnesia, really affect person)
Evidence: 0.16
¬ Plausible(amnesia, really affect person)
0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.65
Remarkable(intolerance, has quality bad)
Evidence: 0.38
¬ Plausible(intolerance, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.13
Remarkable(amnesia, is scary game)
Evidence: 0.14
¬ Plausible(amnesia, is scary game)
0.40
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.35
Remarkable(lack, has quality bad)
Evidence: 0.34
¬ Plausible(lack, has quality bad)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.42
¬ Salient(apathy, is bad thing)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.08
Typical(apathy, is bad thing)
Evidence: 0.03
¬ Typical(apathy, is thing)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.88
Remarkable(apathy, is bad thing)
Evidence: 0.91
¬ Remarkable(apathy, is thing)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.16
¬ Plausible(apathy, is thing)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.88
Remarkable(apathy, is bad thing)
Evidence: 0.47
¬ Remarkable(apathy, has quality bad)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.42
Salient(apathy, is bad thing)
Evidence: 0.37
¬ Salient(apathy, is thing)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.42
Salient(apathy, is bad thing)
Evidence: 0.43
¬ Salient(apathy, has quality bad)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.43
¬ Plausible(apathy, has quality bad)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.08
Typical(apathy, is bad thing)
Evidence: 0.51
¬ Typical(apathy, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.42
Salient(apathy, is bad thing)
Evidence: 0.08
¬ Typical(apathy, is bad thing)
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.23
Plausible(apathy, is bad thing)
Evidence: 0.08
¬ Typical(apathy, is bad thing)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.01
¬ Typical(laziness, is bad thing)
0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.07
¬ Typical(intolerance, is bad thing)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.00
¬ Typical(laziness, is thing)
0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.03
¬ Typical(intolerance, is thing)
0.12
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.00
¬ Typical(laziness, is even thing)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.08
¬ Typical(laziness, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.11
¬ Typical(laziness, feel good)
0.10
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.24
¬ Typical(lack, be seen as bad thing)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.13
¬ Typical(tiredness, feel good)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.30
¬ Typical(intolerance, was bad)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.37
¬ Typical(intolerance, has quality bad)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.42
¬ Typical(amnesia, really affect person)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.42
¬ Typical(amnesia, is scary game)
0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(apathy, is bad thing)
Evidence: 0.46
¬ Typical(lack, has quality bad)