razor blade: go bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents blade
Weight: 0.74
, utensil
Weight: 0.70
, weapon
Weight: 0.70
, instrument
Weight: 0.69
Siblings razor
Weight: 0.39
, knife
Weight: 0.36
, pocket knife
Weight: 0.36
, wooden spoon
Weight: 0.36
, scissors
Weight: 0.36

Related properties

Property Similarity
go bad 1.00
has quality bad 0.79
be like these sold just anybody 0.77
go face on turn 0.77
were bad in world war 1 0.76
is dumb 0.75
be like these sold anybody 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.84
Plausible(utensil, has quality bad)
Evidence: 0.65
¬ Typical(razor blade, go bad)
0.43
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.73
Plausible(blade, has quality bad)
Evidence: 0.65
¬ Typical(razor blade, go bad)
0.41
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.72
Plausible(weapon, were bad in world war 1)
Evidence: 0.65
¬ Typical(razor blade, go bad)
0.41
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.71
Plausible(blade, is dumb)
Evidence: 0.65
¬ Typical(razor blade, go bad)
0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.48
Plausible(weapon, has quality bad)
Evidence: 0.65
¬ Typical(razor blade, go bad)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.48
¬ Plausible(weapon, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.73
¬ Plausible(blade, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.72
¬ Plausible(weapon, were bad in world war 1)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.71
¬ Plausible(blade, is dumb)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.84
¬ Plausible(utensil, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.29
¬ Remarkable(weapon, has quality bad)
0.39
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.35
¬ Remarkable(weapon, were bad in world war 1)
0.39
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.49
¬ Remarkable(blade, has quality bad)
0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.39
¬ Remarkable(blade, is dumb)
0.38
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.63
¬ Remarkable(utensil, has quality bad)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.15
¬ Remarkable(wooden spoon, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.40
¬ Remarkable(knife, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.67
¬ Remarkable(razor, has quality bad)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.84
Plausible(utensil, has quality bad)
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.46
¬ Plausible(razor blade, go bad)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.73
Plausible(blade, has quality bad)
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.46
¬ Plausible(razor blade, go bad)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.72
Plausible(weapon, were bad in world war 1)
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.46
¬ Plausible(razor blade, go bad)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.71
Plausible(blade, is dumb)
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.46
¬ Plausible(razor blade, go bad)
0.28
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.48
Plausible(weapon, has quality bad)
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.46
¬ Plausible(razor blade, go bad)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.15
Remarkable(wooden spoon, has quality bad)
Evidence: 0.21
¬ Plausible(wooden spoon, has quality bad)
0.41
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.67
Remarkable(razor, has quality bad)
Evidence: 0.81
¬ Plausible(razor, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.40
Remarkable(knife, has quality bad)
Evidence: 0.62
¬ Plausible(knife, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.35
¬ Salient(razor blade, go bad)

Similarity expansion

0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.88
¬ Typical(razor blade, has quality bad)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.28
Remarkable(razor blade, go bad)
Evidence: 0.53
¬ Remarkable(razor blade, has quality bad)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.81
¬ Plausible(razor blade, has quality bad)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.79
Evidence: 0.35
Salient(razor blade, go bad)
Evidence: 0.86
¬ Salient(razor blade, has quality bad)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.35
Salient(razor blade, go bad)
Evidence: 0.65
¬ Typical(razor blade, go bad)
Evidence: 0.28
¬ Remarkable(razor blade, go bad)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.46
Plausible(razor blade, go bad)
Evidence: 0.65
¬ Typical(razor blade, go bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.70
¬ Typical(weapon, has quality bad)
0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.83
¬ Typical(blade, has quality bad)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.89
¬ Typical(utensil, has quality bad)
0.29
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.84
¬ Typical(blade, is dumb)
0.29
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.88
¬ Typical(weapon, were bad in world war 1)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.49
¬ Typical(wooden spoon, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.77
¬ Typical(knife, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(razor blade, go bad)
Evidence: 0.85
¬ Typical(razor, has quality bad)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.70
¬ Typical(weapon, has quality bad)
0.27
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.83
¬ Typical(blade, has quality bad)
0.27
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.89
¬ Typical(utensil, has quality bad)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.84
¬ Typical(blade, is dumb)
0.26
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.65
Typical(razor blade, go bad)
Evidence: 0.88
¬ Typical(weapon, were bad in world war 1)