reach advantage: requires try hard

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires try hard 1.00
requires work hard 0.91
requires strive hard 0.86
be used to get what you want 0.81
requires do good than others 0.78
requires think 0.77
requires try analyse situation thoroughly 0.76
be motivated by you think about your move 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.46
¬ Salient(reach advantage, requires try hard)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.56
¬ Plausible(reach advantage, requires work hard)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.23
¬ Salient(reach advantage, requires work hard)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.34
¬ Remarkable(reach advantage, requires work hard)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.07
¬ Salient(reach advantage, requires do good than others)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.24
¬ Remarkable(reach advantage, requires strive hard)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.66
¬ Plausible(reach advantage, requires strive hard)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.27
¬ Salient(reach advantage, requires strive hard)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.14
¬ Typical(reach advantage, requires think)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.24
¬ Typical(reach advantage, be used to get what you want)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.23
¬ Remarkable(reach advantage, requires do good than others)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.50
¬ Plausible(reach advantage, requires try analyse situation thoroughly)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.24
¬ Salient(reach advantage, requires try analyse situation thoroughly)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.90
¬ Plausible(reach advantage, be used to get what you want)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.29
¬ Remarkable(reach advantage, requires try analyse situation thoroughly)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.87
¬ Plausible(reach advantage, requires do good than others)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.31
¬ Salient(reach advantage, be motivated by you think about your move)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.83
¬ Plausible(reach advantage, be motivated by you think about your move)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.34
¬ Typical(reach advantage, be motivated by you think about your move)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.95
¬ Plausible(reach advantage, requires think)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.40
¬ Typical(reach advantage, requires do good than others)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.48
¬ Salient(reach advantage, be used to get what you want)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.67
¬ Remarkable(reach advantage, be used to get what you want)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.70
¬ Typical(reach advantage, requires strive hard)
0.44
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.91
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.77
¬ Typical(reach advantage, requires work hard)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.70
¬ Remarkable(reach advantage, requires think)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.50
Remarkable(reach advantage, requires try hard)
Evidence: 0.72
¬ Remarkable(reach advantage, be motivated by you think about your move)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.80
¬ Salient(reach advantage, requires think)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.44
Typical(reach advantage, requires try hard)
Evidence: 0.84
¬ Typical(reach advantage, requires try analyse situation thoroughly)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.46
Salient(reach advantage, requires try hard)
Evidence: 0.44
¬ Typical(reach advantage, requires try hard)
Evidence: 0.50
¬ Remarkable(reach advantage, requires try hard)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(reach advantage, requires try hard)
Evidence: 0.44
¬ Typical(reach advantage, requires try hard)