rest: be motivated by you feel lazy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attitude
Weight: 0.56
, action
Weight: 0.54
, benefit
Weight: 0.54
, gift
Weight: 0.54
Siblings free will
Weight: 0.30
, play
Weight: 0.30
, salvation
Weight: 0.30
, travel
Weight: 0.30
, move
Weight: 0.30

Related properties

Property Similarity
be motivated by you feel lazy 1.00
be motivated by feel bettert 0.87
be motivated by it make me feel happy 0.86
be motivated by someone want to play with you 0.85
causes someone to feel good 0.85
causes feel good 0.84
be motivated by enjoy yourself 0.83
be motivated by want to know 0.83
be motivated by you have be work hard 0.83
make me feel love 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.18
¬ Typical(rest, be motivated by you feel lazy)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.25
¬ Plausible(gift, make me feel love)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.32
¬ Remarkable(gift, make me feel love)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.25
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.89
¬ Remarkable(travel, be motivated by want to know)
0.02
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.93
¬ Remarkable(play, be motivated by enjoy yourself)
0.02
Rule weight: 0.13
Evidence weight: 0.21
Similarity weight: 0.86
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.94
¬ Remarkable(play, be motivated by it make me feel happy)
0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.85
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.84
Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.60
¬ Plausible(rest, be motivated by you feel lazy)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.94
Remarkable(play, be motivated by it make me feel happy)
Evidence: 0.95
¬ Plausible(play, be motivated by it make me feel happy)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.96
Remarkable(play, be motivated by someone want to play with you)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.93
Remarkable(play, be motivated by enjoy yourself)
Evidence: 0.91
¬ Plausible(play, be motivated by enjoy yourself)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.89
Remarkable(travel, be motivated by want to know)
Evidence: 0.75
¬ Plausible(travel, be motivated by want to know)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.82
¬ Salient(rest, be motivated by you feel lazy)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.18
Typical(rest, be motivated by you feel lazy)
Evidence: 0.08
¬ Typical(rest, causes someone to feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.18
Typical(rest, be motivated by you feel lazy)
Evidence: 0.14
¬ Typical(rest, be motivated by feel bettert)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.82
Salient(rest, be motivated by you feel lazy)
Evidence: 0.37
¬ Salient(rest, be motivated by you have be work hard)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.18
Typical(rest, be motivated by you feel lazy)
Evidence: 0.10
¬ Typical(rest, causes feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.85
¬ Remarkable(rest, be motivated by feel bettert)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.82
Salient(rest, be motivated by you feel lazy)
Evidence: 0.80
¬ Salient(rest, be motivated by feel bettert)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.84
Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.73
¬ Remarkable(rest, be motivated by you have be work hard)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.89
¬ Remarkable(rest, causes someone to feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.84
Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.87
¬ Remarkable(rest, causes feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.82
Salient(rest, be motivated by you feel lazy)
Evidence: 0.92
¬ Salient(rest, causes someone to feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.82
Salient(rest, be motivated by you feel lazy)
Evidence: 0.90
¬ Salient(rest, causes feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.41
¬ Plausible(rest, be motivated by you have be work hard)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.70
¬ Plausible(rest, be motivated by feel bettert)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.18
Typical(rest, be motivated by you feel lazy)
Evidence: 0.31
¬ Typical(rest, be motivated by you have be work hard)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.76
¬ Plausible(rest, causes feel good)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.82
¬ Plausible(rest, causes someone to feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.82
Salient(rest, be motivated by you feel lazy)
Evidence: 0.18
¬ Typical(rest, be motivated by you feel lazy)
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.60
Plausible(rest, be motivated by you feel lazy)
Evidence: 0.18
¬ Typical(rest, be motivated by you feel lazy)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.49
¬ Typical(gift, make me feel love)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.05
¬ Typical(play, be motivated by enjoy yourself)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(rest, be motivated by you feel lazy)
Evidence: 0.11
¬ Typical(travel, be motivated by want to know)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.18
Typical(rest, be motivated by you feel lazy)
Evidence: 0.49
¬ Typical(gift, make me feel love)