run after ball: be motivated by it be part of game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it be part of game 1.00
be motivated by win game 0.90
be motivated by it be get away 0.83
be motivated by win 0.82
be motivated by catch it 0.82
be motivated by it just go past me 0.81
be motivated by you do not catch it 0.81
be motivated by you would like to get it 0.81
be motivated by shoot it in goal 0.80
be motivated by beat your dog to it 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.59
¬ Salient(run after ball, be motivated by it be part of game)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.66
¬ Remarkable(run after ball, be motivated by win game)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.55
¬ Plausible(run after ball, be motivated by win game)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.05
¬ Typical(run after ball, be motivated by you do not catch it)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.56
¬ Remarkable(run after ball, be motivated by win)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.50
¬ Plausible(run after ball, be motivated by win)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.13
¬ Typical(run after ball, be motivated by it be get away)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.43
¬ Salient(run after ball, be motivated by win game)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.91
¬ Remarkable(run after ball, be motivated by it be get away)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.89
¬ Remarkable(run after ball, be motivated by catch it)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.79
¬ Remarkable(run after ball, be motivated by shoot it in goal)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.66
¬ Plausible(run after ball, be motivated by shoot it in goal)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.80
¬ Remarkable(run after ball, be motivated by beat your dog to it)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.87
Remarkable(run after ball, be motivated by it be part of game)
Evidence: 0.95
¬ Remarkable(run after ball, be motivated by you do not catch it)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.87
¬ Plausible(run after ball, be motivated by catch it)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.94
¬ Plausible(run after ball, be motivated by it be get away)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.82
¬ Plausible(run after ball, be motivated by beat your dog to it)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.33
¬ Salient(run after ball, be motivated by beat your dog to it)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.23
¬ Typical(run after ball, be motivated by catch it)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by you do not catch it)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.43
¬ Salient(run after ball, be motivated by win)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.42
¬ Salient(run after ball, be motivated by shoot it in goal)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.61
¬ Salient(run after ball, be motivated by catch it)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.64
¬ Salient(run after ball, be motivated by it be get away)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.37
¬ Typical(run after ball, be motivated by beat your dog to it)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.79
¬ Salient(run after ball, be motivated by you do not catch it)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.55
¬ Typical(run after ball, be motivated by shoot it in goal)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.72
¬ Typical(run after ball, be motivated by win game)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.29
Typical(run after ball, be motivated by it be part of game)
Evidence: 0.80
¬ Typical(run after ball, be motivated by win)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Salient(run after ball, be motivated by it be part of game)
Evidence: 0.29
¬ Typical(run after ball, be motivated by it be part of game)
Evidence: 0.87
¬ Remarkable(run after ball, be motivated by it be part of game)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(run after ball, be motivated by it be part of game)
Evidence: 0.29
¬ Typical(run after ball, be motivated by it be part of game)