run after ball: be motivated by win game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by win game 1.00
be motivated by win 0.95
be motivated by it be part of game 0.90
be motivated by score goal 0.82
be motivated by beat your dog to it 0.81
be motivated by shoot it in goal 0.78
be motivated by it be get away 0.77
causes score goal 0.77
be motivated by catch it 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.43
¬ Salient(run after ball, be motivated by win game)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.29
¬ Typical(run after ball, be motivated by it be part of game)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.56
¬ Remarkable(run after ball, be motivated by win)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.13
¬ Typical(run after ball, be motivated by it be get away)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.50
¬ Plausible(run after ball, be motivated by win)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.80
¬ Typical(run after ball, be motivated by win)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.37
¬ Typical(run after ball, be motivated by beat your dog to it)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.43
¬ Salient(run after ball, be motivated by win)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.23
¬ Typical(run after ball, be motivated by catch it)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.33
¬ Salient(run after ball, be motivated by beat your dog to it)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.55
¬ Typical(run after ball, be motivated by shoot it in goal)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.47
¬ Remarkable(run after ball, causes score goal)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.46
¬ Plausible(run after ball, be motivated by score goal)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.65
¬ Remarkable(run after ball, be motivated by score goal)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.79
¬ Typical(run after ball, be motivated by score goal)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.87
¬ Remarkable(run after ball, be motivated by it be part of game)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.40
¬ Salient(run after ball, be motivated by score goal)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.40
¬ Plausible(run after ball, causes score goal)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.33
¬ Salient(run after ball, causes score goal)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.59
¬ Salient(run after ball, be motivated by it be part of game)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.42
¬ Salient(run after ball, be motivated by shoot it in goal)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.80
¬ Remarkable(run after ball, be motivated by beat your dog to it)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.72
Typical(run after ball, be motivated by win game)
Evidence: 0.90
¬ Typical(run after ball, causes score goal)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.79
¬ Remarkable(run after ball, be motivated by shoot it in goal)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.84
¬ Plausible(run after ball, be motivated by it be part of game)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.66
¬ Plausible(run after ball, be motivated by shoot it in goal)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.89
¬ Remarkable(run after ball, be motivated by catch it)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.66
Remarkable(run after ball, be motivated by win game)
Evidence: 0.91
¬ Remarkable(run after ball, be motivated by it be get away)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.82
¬ Plausible(run after ball, be motivated by beat your dog to it)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.61
¬ Salient(run after ball, be motivated by catch it)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.64
¬ Salient(run after ball, be motivated by it be get away)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.87
¬ Plausible(run after ball, be motivated by catch it)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.94
¬ Plausible(run after ball, be motivated by it be get away)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.43
Salient(run after ball, be motivated by win game)
Evidence: 0.72
¬ Typical(run after ball, be motivated by win game)
Evidence: 0.66
¬ Remarkable(run after ball, be motivated by win game)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.55
Plausible(run after ball, be motivated by win game)
Evidence: 0.72
¬ Typical(run after ball, be motivated by win game)