see person play game: be motivated by something to do

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by something to do 1.00
be motivated by they want to have fun 0.90
be motivated by you pay to see it 0.88
be motivated by know result 0.86
be motivated by appreciate someone else talent 0.85
be motivated by they be your friend 0.85
causes you want to play 0.85
causes you want to play also 0.84
causes learn what happen at game 0.84
be motivated by learn how to play 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.80
¬ Salient(see person play game, be motivated by something to do)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.86
¬ Plausible(see person play game, be motivated by they want to have fun)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.89
¬ Plausible(see person play game, be motivated by you pay to see it)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.73
¬ Plausible(see person play game, be motivated by know result)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.70
¬ Plausible(see person play game, be motivated by they be your friend)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.82
¬ Plausible(see person play game, be motivated by appreciate someone else talent)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.91
¬ Remarkable(see person play game, be motivated by they want to have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.77
¬ Plausible(see person play game, causes learn what happen at game)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.85
¬ Plausible(see person play game, causes you want to play also)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.94
¬ Plausible(see person play game, causes you want to play)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.84
¬ Plausible(see person play game, be motivated by learn how to play)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.88
¬ Remarkable(see person play game, be motivated by you pay to see it)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.59
¬ Salient(see person play game, be motivated by they want to have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.78
¬ Remarkable(see person play game, be motivated by know result)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.81
¬ Remarkable(see person play game, be motivated by they be your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.83
¬ Remarkable(see person play game, be motivated by appreciate someone else talent)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.48
¬ Salient(see person play game, be motivated by they be your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.84
¬ Remarkable(see person play game, causes learn what happen at game)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.52
¬ Salient(see person play game, be motivated by know result)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.84
¬ Remarkable(see person play game, be motivated by learn how to play)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.91
¬ Remarkable(see person play game, causes you want to play)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(see person play game, be motivated by something to do)
Evidence: 0.89
¬ Remarkable(see person play game, causes you want to play also)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.67
¬ Salient(see person play game, be motivated by you pay to see it)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.52
¬ Salient(see person play game, causes learn what happen at game)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.59
¬ Salient(see person play game, be motivated by appreciate someone else talent)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.58
¬ Salient(see person play game, causes you want to play also)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.60
¬ Salient(see person play game, be motivated by learn how to play)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.22
¬ Typical(see person play game, be motivated by they want to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.71
¬ Salient(see person play game, causes you want to play)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.20
¬ Typical(see person play game, be motivated by you pay to see it)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.25
¬ Typical(see person play game, causes you want to play also)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.29
¬ Typical(see person play game, be motivated by learn how to play)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.33
¬ Typical(see person play game, be motivated by appreciate someone else talent)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.37
¬ Typical(see person play game, causes learn what happen at game)
0.43
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.46
¬ Typical(see person play game, be motivated by know result)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.09
Typical(see person play game, be motivated by something to do)
Evidence: 0.47
¬ Typical(see person play game, be motivated by they be your friend)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(see person play game, be motivated by something to do)
Evidence: 0.09
¬ Typical(see person play game, be motivated by something to do)
Evidence: 0.90
¬ Remarkable(see person play game, be motivated by something to do)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(see person play game, be motivated by something to do)
Evidence: 0.09
¬ Typical(see person play game, be motivated by something to do)