see person play game: be motivated by you pay to see it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you pay to see it 1.00
be motivated by something to do 0.88
be motivated by they want to have fun 0.86
causes you may enjoy it 0.83
causes you want to play also 0.83
causes you want to play 0.83
be motivated by know result 0.83
causes learn what happen at game 0.82
be motivated by they be your friend 0.82
be motivated by learn how to play 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.67
¬ Salient(see person play game, be motivated by you pay to see it)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.09
¬ Typical(see person play game, be motivated by something to do)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.96
¬ Plausible(see person play game, be motivated by something to do)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.90
¬ Remarkable(see person play game, be motivated by something to do)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.86
¬ Plausible(see person play game, be motivated by they want to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.73
¬ Plausible(see person play game, be motivated by know result)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.91
¬ Remarkable(see person play game, be motivated by they want to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.83
¬ Plausible(see person play game, causes you may enjoy it)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.70
¬ Plausible(see person play game, be motivated by they be your friend)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.85
¬ Plausible(see person play game, causes you want to play also)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.77
¬ Plausible(see person play game, causes learn what happen at game)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.78
¬ Remarkable(see person play game, be motivated by know result)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.94
¬ Plausible(see person play game, causes you want to play)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.84
¬ Plausible(see person play game, be motivated by learn how to play)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.88
¬ Remarkable(see person play game, causes you may enjoy it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.89
¬ Remarkable(see person play game, causes you want to play also)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.91
¬ Remarkable(see person play game, causes you want to play)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.81
¬ Remarkable(see person play game, be motivated by they be your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.84
¬ Remarkable(see person play game, causes learn what happen at game)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Remarkable(see person play game, be motivated by you pay to see it)
Evidence: 0.84
¬ Remarkable(see person play game, be motivated by learn how to play)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.22
¬ Typical(see person play game, be motivated by they want to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.59
¬ Salient(see person play game, be motivated by they want to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.52
¬ Salient(see person play game, be motivated by know result)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.48
¬ Salient(see person play game, be motivated by they be your friend)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.52
¬ Salient(see person play game, causes learn what happen at game)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.58
¬ Salient(see person play game, causes you may enjoy it)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.58
¬ Salient(see person play game, causes you want to play also)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.25
¬ Typical(see person play game, causes you want to play also)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.60
¬ Salient(see person play game, be motivated by learn how to play)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.28
¬ Typical(see person play game, causes you may enjoy it)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.80
¬ Salient(see person play game, be motivated by something to do)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.71
¬ Salient(see person play game, causes you want to play)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.29
¬ Typical(see person play game, be motivated by learn how to play)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.37
¬ Typical(see person play game, causes learn what happen at game)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.46
¬ Typical(see person play game, be motivated by know result)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.20
Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.47
¬ Typical(see person play game, be motivated by they be your friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.67
Salient(see person play game, be motivated by you pay to see it)
Evidence: 0.20
¬ Typical(see person play game, be motivated by you pay to see it)
Evidence: 0.88
¬ Remarkable(see person play game, be motivated by you pay to see it)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(see person play game, be motivated by you pay to see it)
Evidence: 0.20
¬ Typical(see person play game, be motivated by you pay to see it)