soldier: be at war zone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents public servant
Weight: 0.68
, enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, sergeant
Weight: 0.58
, gunner
Weight: 0.57

Related properties

Property Similarity
be at war zone 1.00
be at war 0.84
be used to war 0.82
be a part of war 0.81
be used to fighing war 0.78
be used to fight in war 0.77
be fight war 0.77
fight war 0.77
battle in war 0.77
die in war 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.48
¬ Typical(soldier, be at war zone)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.24
¬ Plausible(enemy, be at war)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.76
¬ Remarkable(soldier, be at war zone)
Evidence: 0.47
¬ Remarkable(enemy, be at war)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(soldier, be at war zone)
Evidence: 0.60
¬ Remarkable(medic, be at war zone)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.12
¬ Plausible(soldier, be at war zone)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.60
Remarkable(medic, be at war zone)
Evidence: 0.75
¬ Plausible(medic, be at war zone)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.55
¬ Salient(soldier, be at war zone)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.15
¬ Typical(soldier, be used to war)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.14
¬ Typical(soldier, be used to fighing war)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.23
¬ Typical(soldier, be a part of war)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.14
¬ Typical(soldier, battle in war)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.14
¬ Typical(soldier, fight war)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.88
¬ Remarkable(soldier, be used to war)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.88
¬ Remarkable(soldier, be a part of war)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.40
¬ Salient(soldier, fight war)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.32
¬ Typical(soldier, die in war)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.44
¬ Salient(soldier, die in war)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.92
¬ Remarkable(soldier, be used to fighing war)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.89
¬ Remarkable(soldier, fight war)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.83
¬ Remarkable(soldier, die in war)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.76
Remarkable(soldier, be at war zone)
Evidence: 0.93
¬ Remarkable(soldier, battle in war)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.25
¬ Plausible(soldier, die in war)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.32
¬ Plausible(soldier, be a part of war)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.74
¬ Salient(soldier, be a part of war)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.67
¬ Salient(soldier, battle in war)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.70
¬ Salient(soldier, be used to fighing war)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.79
¬ Salient(soldier, be used to war)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.40
¬ Plausible(soldier, battle in war)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.43
¬ Plausible(soldier, be used to fighing war)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.50
¬ Plausible(soldier, be used to war)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.52
¬ Plausible(soldier, fight war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.55
Salient(soldier, be at war zone)
Evidence: 0.48
¬ Typical(soldier, be at war zone)
Evidence: 0.76
¬ Remarkable(soldier, be at war zone)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.12
Plausible(soldier, be at war zone)
Evidence: 0.48
¬ Typical(soldier, be at war zone)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.76
¬ Remarkable(soldier, be at war zone)
Evidence: 0.44
¬ Typical(enemy, be at war)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.76
¬ Remarkable(soldier, be at war zone)
Evidence: 0.35
¬ Typical(medic, be at war zone)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.48
Typical(soldier, be at war zone)
Evidence: 0.44
¬ Typical(enemy, be at war)