wait table: be used to serve customer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to serve customer 1.00
requires customer 0.90
be used to enhance experience of customer 0.85
causes customer get their food 0.85
be used to serve person 0.84
causes happy customer 0.84
requires seat customer 0.82
be used to serve food 0.81
causes customer feed 0.81
causes serve person food 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.54
¬ Salient(wait table, be used to serve customer)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.69
¬ Plausible(wait table, requires customer)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.45
¬ Remarkable(wait table, requires customer)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.49
¬ Remarkable(wait table, be used to enhance experience of customer)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.78
¬ Plausible(wait table, be used to serve person)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.62
¬ Plausible(wait table, causes customer feed)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.84
¬ Plausible(wait table, causes customer get their food)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.47
¬ Salient(wait table, requires customer)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.47
¬ Remarkable(wait table, requires seat customer)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.88
¬ Plausible(wait table, be used to enhance experience of customer)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.29
¬ Typical(wait table, be used to enhance experience of customer)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.69
¬ Plausible(wait table, be used to serve food)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.60
¬ Remarkable(wait table, be used to serve person)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.82
¬ Plausible(wait table, requires seat customer)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.51
¬ Remarkable(wait table, causes customer feed)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.74
¬ Plausible(wait table, causes serve person food)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.32
¬ Typical(wait table, causes customer get their food)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.45
¬ Salient(wait table, causes customer get their food)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.57
¬ Remarkable(wait table, be used to serve food)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.43
¬ Salient(wait table, be used to serve food)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.77
¬ Remarkable(wait table, causes customer get their food)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.45
¬ Salient(wait table, causes customer feed)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.53
¬ Salient(wait table, be used to serve person)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.69
Remarkable(wait table, be used to serve customer)
Evidence: 0.65
¬ Remarkable(wait table, causes serve person food)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.47
¬ Salient(wait table, causes serve person food)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.40
¬ Typical(wait table, requires seat customer)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.43
¬ Typical(wait table, be used to serve person)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.64
¬ Salient(wait table, be used to enhance experience of customer)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.59
¬ Salient(wait table, requires seat customer)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.55
¬ Typical(wait table, requires customer)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.48
¬ Typical(wait table, causes serve person food)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.55
¬ Typical(wait table, be used to serve food)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.37
Typical(wait table, be used to serve customer)
Evidence: 0.61
¬ Typical(wait table, causes customer feed)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.54
Salient(wait table, be used to serve customer)
Evidence: 0.37
¬ Typical(wait table, be used to serve customer)
Evidence: 0.69
¬ Remarkable(wait table, be used to serve customer)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.80
Plausible(wait table, be used to serve customer)
Evidence: 0.37
¬ Typical(wait table, be used to serve customer)