wait table: requires customer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires customer 1.00
be used to serve customer 0.90
causes happy customer 0.89
causes customer get their food 0.89
requires seat customer 0.88
be used to enhance experience of customer 0.85
causes customer feed 0.85
requires demonstrate your ability to please customer 0.83
causes spill beverage on customer 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.69
Plausible(wait table, requires customer)
Evidence: 0.47
¬ Salient(wait table, requires customer)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.47
Salient(wait table, requires customer)
Evidence: 0.04
¬ Salient(wait table, causes spill beverage on customer)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.45
Remarkable(wait table, requires customer)
Evidence: 0.05
¬ Remarkable(wait table, causes spill beverage on customer)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.55
Typical(wait table, requires customer)
Evidence: 0.32
¬ Typical(wait table, causes customer get their food)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.55
Typical(wait table, requires customer)
Evidence: 0.37
¬ Typical(wait table, be used to serve customer)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.55
Typical(wait table, requires customer)
Evidence: 0.29
¬ Typical(wait table, be used to enhance experience of customer)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.47
Salient(wait table, requires customer)
Evidence: 0.55
¬ Typical(wait table, requires customer)
Evidence: 0.45
¬ Remarkable(wait table, requires customer)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.69
Plausible(wait table, requires customer)
Evidence: 0.55
¬ Typical(wait table, requires customer)