wait table: causes spill beverage on customer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes spill beverage on customer 1.00
causes customer get their food 0.83
requires customer 0.79
causes happy customer 0.77
causes customer feed 0.77
be used to serve customer 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.04
¬ Salient(wait table, causes spill beverage on customer)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.96
Typical(wait table, causes spill beverage on customer)
Evidence: 0.32
¬ Typical(wait table, causes customer get their food)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.96
Typical(wait table, causes spill beverage on customer)
Evidence: 0.55
¬ Typical(wait table, requires customer)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.96
Typical(wait table, causes spill beverage on customer)
Evidence: 0.61
¬ Typical(wait table, causes customer feed)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.96
Typical(wait table, causes spill beverage on customer)
Evidence: 0.37
¬ Typical(wait table, be used to serve customer)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.62
¬ Plausible(wait table, causes customer feed)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.69
¬ Plausible(wait table, requires customer)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.84
¬ Plausible(wait table, causes customer get their food)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.80
¬ Plausible(wait table, be used to serve customer)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.04
Salient(wait table, causes spill beverage on customer)
Evidence: 0.45
¬ Salient(wait table, causes customer get their food)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.05
Remarkable(wait table, causes spill beverage on customer)
Evidence: 0.45
¬ Remarkable(wait table, requires customer)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.04
Salient(wait table, causes spill beverage on customer)
Evidence: 0.45
¬ Salient(wait table, causes customer feed)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.04
Salient(wait table, causes spill beverage on customer)
Evidence: 0.47
¬ Salient(wait table, requires customer)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.05
Remarkable(wait table, causes spill beverage on customer)
Evidence: 0.51
¬ Remarkable(wait table, causes customer feed)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.04
Salient(wait table, causes spill beverage on customer)
Evidence: 0.54
¬ Salient(wait table, be used to serve customer)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.05
Remarkable(wait table, causes spill beverage on customer)
Evidence: 0.69
¬ Remarkable(wait table, be used to serve customer)
0.19
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.83
Evidence: 0.05
Remarkable(wait table, causes spill beverage on customer)
Evidence: 0.77
¬ Remarkable(wait table, causes customer get their food)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.04
Salient(wait table, causes spill beverage on customer)
Evidence: 0.96
¬ Typical(wait table, causes spill beverage on customer)
Evidence: 0.05
¬ Remarkable(wait table, causes spill beverage on customer)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.55
Plausible(wait table, causes spill beverage on customer)
Evidence: 0.96
¬ Typical(wait table, causes spill beverage on customer)