animation: is bad now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.61
, medium
Weight: 0.60
, industry
Weight: 0.58
, design
Weight: 0.57
Siblings shrek
Weight: 0.62
, photography
Weight: 0.33
, cinema
Weight: 0.33
, editing
Weight: 0.33
, comic
Weight: 0.33

Related properties

Property Similarity
is bad now 1.00
think bad 0.86
has quality bad 0.84
is horrible 0.81
is fucking bad 0.80
is third bad 0.80
get right things 0.80
is popular now 0.80
get worse 0.78
has quality good 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.53
Plausible(design, think bad)
Evidence: 0.29
¬ Typical(animation, is bad now)
0.49
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.78
Plausible(design, has quality good)
Evidence: 0.29
¬ Typical(animation, is bad now)
0.49
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.78
Plausible(medium, has quality good)
Evidence: 0.29
¬ Typical(animation, is bad now)
0.44
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.43
Plausible(medium, get right things)
Evidence: 0.29
¬ Typical(animation, is bad now)
0.43
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.20
Plausible(medium, has quality bad)
Evidence: 0.29
¬ Typical(animation, is bad now)
0.39
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.09
Plausible(medium, is fucking bad)
Evidence: 0.29
¬ Typical(animation, is bad now)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.09
¬ Plausible(medium, is fucking bad)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.20
¬ Plausible(medium, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.43
¬ Plausible(medium, get right things)
0.04
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.86
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.53
¬ Plausible(design, think bad)
0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.78
¬ Plausible(medium, has quality good)
0.02
Rule weight: 0.09
Evidence weight: 0.25
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.78
¬ Plausible(design, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.32
¬ Remarkable(design, think bad)
0.48
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.13
¬ Remarkable(medium, has quality bad)
0.46
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.07
¬ Remarkable(medium, is fucking bad)
0.44
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.88
¬ Remarkable(medium, get right things)
0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.79
¬ Remarkable(design, has quality good)
0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.80
¬ Remarkable(medium, has quality good)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.43
¬ Remarkable(shrek, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.28
¬ Remarkable(shrek, is third bad)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.83
¬ Remarkable(shrek, is popular now)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.58
¬ Remarkable(photography, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.68
¬ Remarkable(cinema, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.73
¬ Remarkable(shrek, has quality good)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.53
Plausible(design, think bad)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.20
Plausible(medium, has quality bad)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.43
Plausible(medium, get right things)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.78
Plausible(design, has quality good)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.78
Plausible(medium, has quality good)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.09
Plausible(medium, is fucking bad)
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.05
¬ Plausible(animation, is bad now)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.83
Remarkable(shrek, is popular now)
Evidence: 0.67
¬ Plausible(shrek, is popular now)
0.37
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.73
Remarkable(shrek, has quality good)
Evidence: 0.84
¬ Plausible(shrek, has quality good)
0.35
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.43
Remarkable(shrek, has quality bad)
Evidence: 0.56
¬ Plausible(shrek, has quality bad)
0.34
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.68
Remarkable(cinema, has quality good)
Evidence: 0.91
¬ Plausible(cinema, has quality good)
0.30
Rule weight: 0.60
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.58
Remarkable(photography, has quality good)
Evidence: 0.90
¬ Plausible(photography, has quality good)
0.29
Rule weight: 0.60
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.28
Remarkable(shrek, is third bad)
Evidence: 0.58
¬ Plausible(shrek, is third bad)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.06
¬ Salient(animation, is bad now)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.13
¬ Remarkable(animation, get worse)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.06
Salient(animation, is bad now)
Evidence: 0.16
¬ Salient(animation, get worse)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.24
¬ Remarkable(animation, has quality bad)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.20
¬ Remarkable(animation, is horrible)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.19
¬ Plausible(animation, get worse)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.06
Salient(animation, is bad now)
Evidence: 0.29
¬ Salient(animation, is horrible)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.06
Salient(animation, is bad now)
Evidence: 0.34
¬ Salient(animation, has quality bad)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.48
¬ Typical(animation, get worse)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.43
¬ Plausible(animation, is horrible)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.49
¬ Plausible(animation, has quality bad)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.68
¬ Typical(animation, is horrible)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.73
¬ Typical(animation, has quality bad)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.05
Remarkable(animation, is bad now)
Evidence: 0.66
¬ Remarkable(animation, has quality good)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.93
¬ Typical(animation, has quality good)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.78
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.89
¬ Plausible(animation, has quality good)
0.06
Rule weight: 0.85
Evidence weight: 0.10
Similarity weight: 0.78
Evidence: 0.06
Salient(animation, is bad now)
Evidence: 0.96
¬ Salient(animation, has quality good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.06
Salient(animation, is bad now)
Evidence: 0.29
¬ Typical(animation, is bad now)
Evidence: 0.05
¬ Remarkable(animation, is bad now)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.05
Plausible(animation, is bad now)
Evidence: 0.29
¬ Typical(animation, is bad now)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.71
¬ Typical(design, think bad)
0.42
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.51
¬ Typical(medium, has quality bad)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.28
¬ Typical(medium, get right things)
0.40
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.38
¬ Typical(medium, is fucking bad)
0.38
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.76
¬ Typical(medium, has quality good)
0.38
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.77
¬ Typical(design, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.68
¬ Typical(shrek, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.61
¬ Typical(shrek, is popular now)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.78
¬ Typical(shrek, is third bad)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.86
¬ Typical(shrek, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.95
¬ Typical(cinema, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.05
¬ Remarkable(animation, is bad now)
Evidence: 0.96
¬ Typical(photography, has quality good)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.28
¬ Typical(medium, get right things)
0.29
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.38
¬ Typical(medium, is fucking bad)
0.26
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.51
¬ Typical(medium, has quality bad)
0.21
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.86
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.71
¬ Typical(design, think bad)
0.17
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.76
¬ Typical(medium, has quality good)
0.17
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.29
Typical(animation, is bad now)
Evidence: 0.77
¬ Typical(design, has quality good)