bicycle: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents vehicle
Weight: 0.67
, toy
Weight: 0.62
, object
Weight: 0.61
, gift
Weight: 0.61
, machine
Weight: 0.61
Siblings segway
Weight: 0.40
, bike
Weight: 0.38
, motorcycle
Weight: 0.37
, motor vehicle
Weight: 0.37
, police car
Weight: 0.37

Related properties

Property Similarity
be used to fun 1.00
be fun 0.99
be used to have fun 0.96
be very fun 0.92
be fun to play with 0.91
be fun to ride 0.88
make me feel love 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
0.37
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.91
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
0.37
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.99
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
0.36
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.96
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
0.28
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.26
¬ Plausible(toy, be fun)
0.07
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.27
¬ Plausible(toy, be used to fun)
0.07
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.36
¬ Plausible(toy, be fun to play with)
0.05
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.25
¬ Plausible(gift, make me feel love)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.32
¬ Remarkable(gift, make me feel love)
0.30
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.71
¬ Remarkable(toy, be used to fun)
0.30
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.99
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.72
¬ Remarkable(toy, be fun)
0.25
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.96
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)
0.22
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.91
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.87
¬ Remarkable(toy, be fun to play with)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.99
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.66
¬ Remarkable(bike, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.68
¬ Remarkable(bike, be very fun)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)
0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)
0.39
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.66
Remarkable(bike, be fun)
Evidence: 0.09
¬ Plausible(bike, be fun)
0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.60
¬ Salient(bicycle, be used to fun)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.11
¬ Plausible(bicycle, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.66
¬ Remarkable(bicycle, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.56
¬ Typical(bicycle, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.14
¬ Plausible(bicycle, be fun to ride)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.60
Salient(bicycle, be used to fun)
Evidence: 0.62
¬ Salient(bicycle, be fun)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.60
Salient(bicycle, be used to fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.09
Plausible(bicycle, be used to fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.39
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.38
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.38
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.37
¬ Typical(toy, be fun)
0.26
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.49
¬ Typical(gift, make me feel love)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.99
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.57
¬ Typical(bike, be fun)
0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.92
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)
Evidence: 0.71
¬ Typical(bike, be very fun)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.37
¬ Typical(toy, be fun)
0.40
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.40
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.29
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.60
Typical(bicycle, be used to fun)
Evidence: 0.49
¬ Typical(gift, make me feel love)