bike: be very fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents motor vehicle
Weight: 0.63
, vehicle
Weight: 0.63
, game
Weight: 0.60
, activity
Weight: 0.59
Siblings scooter
Weight: 0.72
, chopper
Weight: 0.53
, angle grinder
Weight: 0.48
, bicycle
Weight: 0.38
, motorcycle
Weight: 0.38

Related properties

Property Similarity
be very fun 1.00
be fun 0.93
be used to fun 0.92
be used to have fun 0.91
be fun to play 0.89
be fun stuff 0.88
be play for fun 0.88
be more fun with friend 0.88
be pretty 0.86
be more fun with more person play 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.41
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.38
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.36
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.88
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.34
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.30
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.88
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.27
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.71
¬ Typical(bike, be very fun)
0.26
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.86
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.71
¬ Typical(bike, be very fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.26
¬ Plausible(game, be more fun with friend)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.91
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.88
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.46
¬ Plausible(game, be fun stuff)
0.04
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.04
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.92
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.52
¬ Plausible(game, be used to fun)
0.01
Rule weight: 0.09
Evidence weight: 0.14
Similarity weight: 0.93
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.90
¬ Plausible(game, be fun)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.75
¬ Remarkable(game, be more fun with friend)
0.24
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.91
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)
0.23
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.79
¬ Remarkable(game, be fun stuff)
0.23
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.82
¬ Remarkable(game, be used to fun)
0.21
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)
0.20
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.20
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.92
¬ Remarkable(game, be fun)
0.20
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.90
¬ Remarkable(game, be play for fun)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.57
¬ Remarkable(bicycle, be pretty)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.66
¬ Remarkable(bicycle, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.66
¬ Remarkable(bicycle, be used to fun)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.04
¬ Plausible(bike, be very fun)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.66
Remarkable(bicycle, be used to fun)
Evidence: 0.09
¬ Plausible(bicycle, be used to fun)
0.54
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.66
Remarkable(bicycle, be fun)
Evidence: 0.11
¬ Plausible(bicycle, be fun)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.57
Remarkable(bicycle, be pretty)
Evidence: 0.04
¬ Plausible(bicycle, be pretty)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.57
¬ Salient(bike, be very fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.09
¬ Plausible(bike, be fun)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.57
¬ Typical(bike, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.68
Remarkable(bike, be very fun)
Evidence: 0.66
¬ Remarkable(bike, be fun)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.57
Salient(bike, be very fun)
Evidence: 0.63
¬ Salient(bike, be fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.57
Salient(bike, be very fun)
Evidence: 0.71
¬ Typical(bike, be very fun)
Evidence: 0.68
¬ Remarkable(bike, be very fun)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 1.00
Evidence: 0.04
Plausible(bike, be very fun)
Evidence: 0.71
¬ Typical(bike, be very fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.40
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.38
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.38
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.38
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.34
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.33
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.19
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.87
¬ Typical(game, be fun)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.56
¬ Typical(bicycle, be fun)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.60
¬ Typical(bicycle, be used to fun)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(bike, be very fun)
Evidence: 0.79
¬ Typical(bicycle, be pretty)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.41
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.41
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.40
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.40
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.38
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.37
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.34
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.71
Typical(bike, be very fun)
Evidence: 0.87
¬ Typical(game, be fun)