bottle: be bad for environment

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents glass bottle
Weight: 0.84
, gift
Weight: 0.62
, artifact
Weight: 0.62
, item
Weight: 0.62
Siblings wine bottle
Weight: 0.73
, bottled water
Weight: 0.68
, champagne
Weight: 0.58
, liter
Weight: 0.40
, bottle opener
Weight: 0.37

Related properties

Property Similarity
be bad for environment 1.00
be bad for water 0.80
has quality bad 0.80
be bad for planet 0.79
is ungiven good 0.78
be bad for game 0.78
pollute environment 0.78
go bad 0.77
has quality good 0.77
be bad for human body 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.72
Plausible(gift, has quality good)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)
0.40
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)
0.39
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)
0.23
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.07
Plausible(glass bottle, be bad for environment)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.07
¬ Plausible(glass bottle, be bad for environment)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.65
¬ Plausible(gift, is ungiven good)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.67
¬ Plausible(item, be bad for game)
0.04
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.72
¬ Plausible(gift, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.57
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.06
¬ Remarkable(glass bottle, be bad for environment)
0.39
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.51
¬ Remarkable(gift, is ungiven good)
0.35
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.79
¬ Remarkable(item, be bad for game)
0.35
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.77
¬ Remarkable(gift, has quality good)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.52
¬ Remarkable(bottled water, be bad for environment)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.12
¬ Remarkable(bottled water, be bad for planet)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.21
¬ Remarkable(liter, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.45
¬ Remarkable(bottled water, go bad)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.58
¬ Remarkable(bottled water, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.65
¬ Remarkable(bottled water, has quality good)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.80
¬ Remarkable(champagne, has quality good)
0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.95
¬ Remarkable(bottled water, pollute environment)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.72
Plausible(gift, has quality good)
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.48
¬ Plausible(bottle, be bad for environment)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.48
¬ Plausible(bottle, be bad for environment)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.48
¬ Plausible(bottle, be bad for environment)
0.28
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.07
Plausible(glass bottle, be bad for environment)
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.48
¬ Plausible(bottle, be bad for environment)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.52
Remarkable(bottled water, be bad for environment)
Evidence: 0.86
¬ Plausible(bottled water, be bad for environment)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.95
Remarkable(bottled water, pollute environment)
Evidence: 0.41
¬ Plausible(bottled water, pollute environment)
0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.12
Remarkable(bottled water, be bad for planet)
Evidence: 0.21
¬ Plausible(bottled water, be bad for planet)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.80
Remarkable(champagne, has quality good)
Evidence: 0.74
¬ Plausible(champagne, has quality good)
0.41
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.21
Remarkable(liter, has quality bad)
Evidence: 0.35
¬ Plausible(liter, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.58
Remarkable(bottled water, has quality bad)
Evidence: 0.92
¬ Plausible(bottled water, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.65
Remarkable(bottled water, has quality good)
Evidence: 0.95
¬ Plausible(bottled water, has quality good)
0.36
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.45
Remarkable(bottled water, go bad)
Evidence: 0.78
¬ Plausible(bottled water, go bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.36
¬ Salient(bottle, be bad for environment)

Similarity expansion

0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.32
¬ Remarkable(bottle, be bad for water)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.66
¬ Typical(bottle, be bad for human body)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.27
Remarkable(bottle, be bad for environment)
Evidence: 0.28
¬ Remarkable(bottle, be bad for human body)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.83
¬ Typical(bottle, be bad for water)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.36
Salient(bottle, be bad for environment)
Evidence: 0.34
¬ Salient(bottle, be bad for human body)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.46
¬ Plausible(bottle, be bad for human body)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.64
¬ Plausible(bottle, be bad for water)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.36
Salient(bottle, be bad for environment)
Evidence: 0.56
¬ Salient(bottle, be bad for water)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.36
Salient(bottle, be bad for environment)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.48
Plausible(bottle, be bad for environment)
Evidence: 0.70
¬ Typical(bottle, be bad for environment)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.33
¬ Typical(glass bottle, be bad for environment)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.74
¬ Typical(gift, is ungiven good)
0.32
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.71
¬ Typical(gift, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.94
¬ Typical(bottled water, be bad for environment)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.18
¬ Typical(bottled water, pollute environment)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.53
¬ Typical(bottled water, be bad for planet)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.59
¬ Typical(liter, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.71
¬ Typical(champagne, has quality good)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.97
¬ Typical(bottled water, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.90
¬ Typical(bottled water, go bad)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(bottle, be bad for environment)
Evidence: 0.99
¬ Typical(bottled water, has quality good)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.33
¬ Typical(glass bottle, be bad for environment)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.30
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.74
¬ Typical(gift, is ungiven good)
0.29
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.70
Typical(bottle, be bad for environment)
Evidence: 0.71
¬ Typical(gift, has quality good)