conquer your opponent: be motivated by victory

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by victory 1.00
be used to victory 0.97
causes victory 0.96
causes gain victory 0.92
be motivated by win 0.92
be used to win 0.89
causes triumph 0.89
causes you claim victory 0.89
causes win 0.87
be motivated by you seek thrill of victory 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.68
¬ Salient(conquer your opponent, be motivated by victory)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.08
¬ Typical(conquer your opponent, be used to victory)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, be used to victory)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.12
¬ Typical(conquer your opponent, causes victory)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, causes victory)
0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.96
¬ Plausible(conquer your opponent, be used to victory)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.10
¬ Typical(conquer your opponent, be motivated by win)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.93
¬ Plausible(conquer your opponent, causes victory)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, causes gain victory)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.93
¬ Remarkable(conquer your opponent, be motivated by win)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.10
¬ Typical(conquer your opponent, be used to win)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.91
¬ Plausible(conquer your opponent, causes gain victory)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.09
¬ Typical(conquer your opponent, causes win)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.93
¬ Plausible(conquer your opponent, be motivated by win)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.15
¬ Typical(conquer your opponent, causes gain victory)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.86
¬ Remarkable(conquer your opponent, causes you claim victory)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.91
¬ Remarkable(conquer your opponent, be used to win)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.12
¬ Typical(conquer your opponent, causes you claim victory)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.92
¬ Remarkable(conquer your opponent, causes win)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.95
¬ Plausible(conquer your opponent, be used to win)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(conquer your opponent, be motivated by victory)
Evidence: 0.91
¬ Remarkable(conquer your opponent, be motivated by you seek thrill of victory)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.94
¬ Plausible(conquer your opponent, causes you claim victory)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.83
¬ Plausible(conquer your opponent, be motivated by you seek thrill of victory)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.95
¬ Plausible(conquer your opponent, causes win)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.78
¬ Salient(conquer your opponent, causes victory)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.71
¬ Salient(conquer your opponent, be motivated by win)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.84
¬ Salient(conquer your opponent, be used to victory)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.57
¬ Salient(conquer your opponent, be motivated by you seek thrill of victory)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.73
¬ Salient(conquer your opponent, causes gain victory)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.19
Typical(conquer your opponent, be motivated by victory)
Evidence: 0.24
¬ Typical(conquer your opponent, be motivated by you seek thrill of victory)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.77
¬ Salient(conquer your opponent, be used to win)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.80
¬ Salient(conquer your opponent, causes you claim victory)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.78
¬ Salient(conquer your opponent, causes win)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.68
Salient(conquer your opponent, be motivated by victory)
Evidence: 0.19
¬ Typical(conquer your opponent, be motivated by victory)
Evidence: 0.89
¬ Remarkable(conquer your opponent, be motivated by victory)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Plausible(conquer your opponent, be motivated by victory)
Evidence: 0.19
¬ Typical(conquer your opponent, be motivated by victory)