conquer your opponent: causes victory

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes victory 1.00
be used to victory 0.98
be motivated by victory 0.96
causes gain victory 0.94
causes triumph 0.92
causes win 0.91
causes you claim victory 0.90
be used to win 0.87
be motivated by win 0.84
causes win championship 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.78
¬ Salient(conquer your opponent, causes victory)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.96
¬ Plausible(conquer your opponent, be used to victory)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.98
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.08
¬ Typical(conquer your opponent, be used to victory)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.87
¬ Plausible(conquer your opponent, be motivated by victory)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.91
¬ Plausible(conquer your opponent, causes gain victory)
0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, be used to victory)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.89
¬ Remarkable(conquer your opponent, be motivated by victory)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.95
¬ Plausible(conquer your opponent, causes win)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.94
¬ Plausible(conquer your opponent, causes you claim victory)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.09
¬ Typical(conquer your opponent, causes win)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, causes gain victory)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.95
¬ Plausible(conquer your opponent, be used to win)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.68
¬ Salient(conquer your opponent, be motivated by victory)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.15
¬ Typical(conquer your opponent, causes gain victory)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.12
¬ Typical(conquer your opponent, causes you claim victory)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.86
¬ Remarkable(conquer your opponent, causes you claim victory)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.92
¬ Remarkable(conquer your opponent, causes win)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.84
¬ Salient(conquer your opponent, be used to victory)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.10
¬ Typical(conquer your opponent, be used to win)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.19
¬ Typical(conquer your opponent, be motivated by victory)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.59
¬ Plausible(conquer your opponent, causes win championship)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.73
¬ Salient(conquer your opponent, causes gain victory)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.93
¬ Plausible(conquer your opponent, be motivated by win)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.91
¬ Remarkable(conquer your opponent, be used to win)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.10
¬ Typical(conquer your opponent, be motivated by win)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.78
¬ Salient(conquer your opponent, causes win)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.42
¬ Salient(conquer your opponent, causes win championship)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.80
¬ Salient(conquer your opponent, causes you claim victory)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.93
¬ Remarkable(conquer your opponent, be motivated by win)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Remarkable(conquer your opponent, causes victory)
Evidence: 0.85
¬ Remarkable(conquer your opponent, causes win championship)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.77
¬ Salient(conquer your opponent, be used to win)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.71
¬ Salient(conquer your opponent, be motivated by win)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.12
Typical(conquer your opponent, causes victory)
Evidence: 0.50
¬ Typical(conquer your opponent, causes win championship)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(conquer your opponent, causes victory)
Evidence: 0.12
¬ Typical(conquer your opponent, causes victory)
Evidence: 0.88
¬ Remarkable(conquer your opponent, causes victory)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(conquer your opponent, causes victory)
Evidence: 0.12
¬ Typical(conquer your opponent, causes victory)