decoy: be used to hunt duck

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, trick
Weight: 0.56
, method
Weight: 0.49
, people
Weight: 0.48
, gear
Weight: 0.47
Siblings bait
Weight: 0.31
, traffic jam
Weight: 0.31
, weapon
Weight: 0.31
, clutch
Weight: 0.31
, messenger
Weight: 0.30

Related properties

Property Similarity
be used to hunt duck 1.00
be use in duck hunt 0.99
be used to hunt 0.90
be use by duck humters 0.89
be use in hunt 0.88
be at hunt shop 0.84
be used to fool animal you be hunt 0.84
be necessary to bring duck in 0.82
be carve to look like duck 0.81
be used to catch fish 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.27
¬ Remarkable(weapon, be used to hunt)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.09
¬ Remarkable(weapon, be at hunt shop)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.84
¬ Remarkable(bait, be used to catch fish)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.09
Remarkable(weapon, be at hunt shop)
Evidence: 0.14
¬ Plausible(weapon, be at hunt shop)
0.43
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.27
Remarkable(weapon, be used to hunt)
Evidence: 0.62
¬ Plausible(weapon, be used to hunt)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.84
Remarkable(bait, be used to catch fish)
Evidence: 0.95
¬ Plausible(bait, be used to catch fish)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.08
¬ Salient(decoy, be used to hunt duck)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.99
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.06
¬ Salient(decoy, be use in duck hunt)
0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.99
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.15
¬ Remarkable(decoy, be use in duck hunt)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.08
¬ Salient(decoy, be use by duck humters)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.13
¬ Remarkable(decoy, be use by duck humters)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.76
¬ Typical(decoy, be use in duck hunt)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.38
¬ Typical(decoy, be use in hunt)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.12
¬ Plausible(decoy, be necessary to bring duck in)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.21
¬ Plausible(decoy, be used to fool animal you be hunt)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.15
¬ Plausible(decoy, be carve to look like duck)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.99
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.56
¬ Plausible(decoy, be use in duck hunt)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.55
¬ Typical(decoy, be used to fool animal you be hunt)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.76
¬ Typical(decoy, be use by duck humters)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.14
¬ Salient(decoy, be carve to look like duck)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.17
¬ Remarkable(decoy, be carve to look like duck)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.64
¬ Typical(decoy, be necessary to bring duck in)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.20
¬ Salient(decoy, be used to fool animal you be hunt)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.75
Typical(decoy, be used to hunt duck)
Evidence: 0.67
¬ Typical(decoy, be carve to look like duck)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.25
¬ Remarkable(decoy, be used to fool animal you be hunt)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.57
¬ Plausible(decoy, be use by duck humters)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.36
¬ Remarkable(decoy, be use in hunt)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.27
¬ Salient(decoy, be necessary to bring duck in)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.19
Remarkable(decoy, be used to hunt duck)
Evidence: 0.32
¬ Remarkable(decoy, be necessary to bring duck in)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.80
¬ Plausible(decoy, be use in hunt)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.88
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.44
¬ Salient(decoy, be use in hunt)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.08
Salient(decoy, be used to hunt duck)
Evidence: 0.75
¬ Typical(decoy, be used to hunt duck)
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.54
Plausible(decoy, be used to hunt duck)
Evidence: 0.75
¬ Typical(decoy, be used to hunt duck)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.66
¬ Typical(weapon, be used to hunt)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.07
¬ Typical(bait, be used to catch fish)
0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(decoy, be used to hunt duck)
Evidence: 0.82
¬ Typical(weapon, be at hunt shop)