design: be important in business

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cost
Weight: 0.64
, industry
Weight: 0.63
, approach
Weight: 0.63
, layout
Weight: 0.62
Siblings architect
Weight: 0.71
, design pattern
Weight: 0.69
, prototype
Weight: 0.63
, chevron
Weight: 0.62
, logo
Weight: 0.62

Related properties

Property Similarity
be important in business 1.00
be important for business 0.99
be important to company 0.84
be important in theatre 0.84
be important 40 0.82
be important in life 0.81
be important to economy 0.80
be important today 0.80
be important in marketing 0.80
be important for country 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.74
Plausible(cost, be important in business)
Evidence: 0.58
¬ Typical(design, be important in business)
0.46
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.79
Plausible(industry, be important for country)
Evidence: 0.58
¬ Typical(design, be important in business)
0.36
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.58
¬ Typical(design, be important in business)
0.36
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.41
Plausible(industry, be important 40)
Evidence: 0.58
¬ Typical(design, be important in business)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.74
¬ Plausible(cost, be important in business)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.41
¬ Plausible(industry, be important 40)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.44
¬ Plausible(industry, be important to economy)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.79
¬ Plausible(industry, be important for country)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.20
¬ Remarkable(industry, be important 40)
0.29
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.58
¬ Remarkable(cost, be important in business)
0.16
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.77
¬ Remarkable(industry, be important for country)
0.13
Rule weight: 0.58
Evidence weight: 0.29
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.84
¬ Remarkable(industry, be important to economy)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.99
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.73
¬ Remarkable(logo, be important for business)
0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.84
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.79
¬ Remarkable(logo, be important to company)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.74
Plausible(cost, be important in business)
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.66
¬ Plausible(design, be important in business)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.41
Plausible(industry, be important 40)
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.66
¬ Plausible(design, be important in business)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.79
Plausible(industry, be important for country)
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.66
¬ Plausible(design, be important in business)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.66
¬ Plausible(design, be important in business)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.99
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.73
Remarkable(logo, be important for business)
Evidence: 0.80
¬ Plausible(logo, be important for business)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.79
Remarkable(logo, be important to company)
Evidence: 0.68
¬ Plausible(logo, be important to company)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.85
¬ Salient(design, be important in business)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.34
¬ Remarkable(design, be important in theatre)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.85
Salient(design, be important in business)
Evidence: 0.36
¬ Salient(design, be important in theatre)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.74
¬ Remarkable(design, be important in life)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.43
¬ Plausible(design, be important in theatre)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.75
¬ Remarkable(design, be important today)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Salient(design, be important in business)
Evidence: 0.84
¬ Salient(design, be important in marketing)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.85
Salient(design, be important in business)
Evidence: 0.92
¬ Salient(design, be important in life)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Salient(design, be important in business)
Evidence: 0.88
¬ Salient(design, be important today)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(design, be important in business)
Evidence: 0.88
¬ Remarkable(design, be important in marketing)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.59
¬ Typical(design, be important in theatre)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.51
¬ Typical(design, be important in marketing)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.63
¬ Plausible(design, be important in marketing)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.76
¬ Plausible(design, be important today)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.82
¬ Plausible(design, be important in life)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.75
¬ Typical(design, be important today)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.82
¬ Typical(design, be important in life)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.85
Salient(design, be important in business)
Evidence: 0.58
¬ Typical(design, be important in business)
Evidence: 0.85
¬ Remarkable(design, be important in business)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.66
Plausible(design, be important in business)
Evidence: 0.58
¬ Typical(design, be important in business)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.34
¬ Typical(industry, be important to economy)
0.18
Rule weight: 0.51
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.68
¬ Typical(industry, be important 40)
0.16
Rule weight: 0.51
Evidence weight: 0.31
Similarity weight: 1.00
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.81
¬ Typical(cost, be important in business)
0.13
Rule weight: 0.51
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.78
¬ Typical(industry, be important for country)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.84
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.63
¬ Typical(logo, be important to company)
0.04
Rule weight: 0.14
Evidence weight: 0.31
Similarity weight: 0.99
Evidence: 0.85
¬ Remarkable(design, be important in business)
Evidence: 0.81
¬ Typical(logo, be important for business)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.34
¬ Typical(industry, be important to economy)
0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.81
¬ Typical(cost, be important in business)
0.28
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.68
¬ Typical(industry, be important 40)
0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.58
Typical(design, be important in business)
Evidence: 0.78
¬ Typical(industry, be important for country)