entertain person: be used to make them laugh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make them laugh 1.00
causes them to laugh 0.96
be motivated by they need good laugh 0.91
be motivated by bring them smile 0.84
be motivated by make them think 0.84
be used to give them good time 0.82
be used to make person like you 0.81
be used to make money without really work 0.81
be motivated by make them appreciate you 0.81
be used to have fun with your friend 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.62
¬ Salient(entertain person, be used to make them laugh)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.88
¬ Plausible(entertain person, causes them to laugh)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.88
¬ Remarkable(entertain person, causes them to laugh)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.95
¬ Plausible(entertain person, be motivated by they need good laugh)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.95
¬ Remarkable(entertain person, be motivated by they need good laugh)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.09
¬ Typical(entertain person, be motivated by they need good laugh)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.82
¬ Plausible(entertain person, be motivated by bring them smile)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.83
¬ Remarkable(entertain person, be motivated by bring them smile)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.08
¬ Salient(entertain person, be used to make money without really work)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them think)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them think)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.63
¬ Remarkable(entertain person, be used to make money without really work)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.97
¬ Plausible(entertain person, be used to give them good time)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.97
¬ Plausible(entertain person, be used to make money without really work)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them appreciate you)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.99
¬ Plausible(entertain person, be used to make person like you)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.08
¬ Typical(entertain person, be used to give them good time)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.92
¬ Remarkable(entertain person, be used to give them good time)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them appreciate you)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.95
¬ Plausible(entertain person, be used to have fun with your friend)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.93
¬ Remarkable(entertain person, be used to make person like you)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them appreciate you)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.24
¬ Typical(entertain person, causes them to laugh)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Remarkable(entertain person, be used to make them laugh)
Evidence: 0.93
¬ Remarkable(entertain person, be used to have fun with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.59
¬ Salient(entertain person, causes them to laugh)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.10
¬ Typical(entertain person, be used to have fun with your friend)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.16
¬ Typical(entertain person, be used to make money without really work)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.69
¬ Salient(entertain person, be motivated by they need good laugh)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.57
¬ Salient(entertain person, be motivated by bring them smile)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.76
¬ Salient(entertain person, be motivated by make them think)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.70
¬ Salient(entertain person, be used to have fun with your friend)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.13
Typical(entertain person, be used to make them laugh)
Evidence: 0.35
¬ Typical(entertain person, be motivated by bring them smile)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.78
¬ Salient(entertain person, be motivated by make them appreciate you)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.80
¬ Salient(entertain person, be used to give them good time)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.89
¬ Salient(entertain person, be used to make person like you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.62
Salient(entertain person, be used to make them laugh)
Evidence: 0.13
¬ Typical(entertain person, be used to make them laugh)
Evidence: 0.92
¬ Remarkable(entertain person, be used to make them laugh)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, be used to make them laugh)
Evidence: 0.13
¬ Typical(entertain person, be used to make them laugh)