entertain person: causes you be well like

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you be well like 1.00
be used to make person like you 0.88
be motivated by them to like you 0.87
be motivated by them to like you more 0.86
causes they might enjoy themselves 0.81
requires find out what others enjoy 0.81
causes they become happy 0.80
be motivated by they need good laugh 0.80
be used to make money without really work 0.80
be used to get to know more person 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.82
¬ Salient(entertain person, causes you be well like)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.99
¬ Plausible(entertain person, be used to make person like you)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.94
¬ Plausible(entertain person, causes they might enjoy themselves)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.08
¬ Salient(entertain person, be used to make money without really work)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.84
¬ Plausible(entertain person, causes they become happy)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.99
¬ Plausible(entertain person, requires find out what others enjoy)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.95
¬ Plausible(entertain person, be motivated by they need good laugh)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.05
¬ Typical(entertain person, requires find out what others enjoy)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.97
¬ Plausible(entertain person, be used to make money without really work)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.98
¬ Plausible(entertain person, be used to get to know more person)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.06
¬ Typical(entertain person, be used to get to know more person)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.93
¬ Remarkable(entertain person, be used to make person like you)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.89
¬ Salient(entertain person, be used to make person like you)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.09
¬ Typical(entertain person, be motivated by they need good laugh)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.60
¬ Salient(entertain person, causes they become happy)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.63
¬ Remarkable(entertain person, be used to make money without really work)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.72
¬ Salient(entertain person, causes they might enjoy themselves)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.15
¬ Typical(entertain person, causes they might enjoy themselves)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.69
¬ Salient(entertain person, be motivated by they need good laugh)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.79
¬ Salient(entertain person, requires find out what others enjoy)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.76
¬ Salient(entertain person, be used to get to know more person)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.88
¬ Remarkable(entertain person, causes they might enjoy themselves)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.85
¬ Remarkable(entertain person, causes they become happy)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.16
¬ Typical(entertain person, be used to make money without really work)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.93
¬ Remarkable(entertain person, requires find out what others enjoy)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.91
¬ Remarkable(entertain person, be used to get to know more person)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you be well like)
Evidence: 0.95
¬ Remarkable(entertain person, be motivated by they need good laugh)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.11
Typical(entertain person, causes you be well like)
Evidence: 0.31
¬ Typical(entertain person, causes they become happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.82
Salient(entertain person, causes you be well like)
Evidence: 0.11
¬ Typical(entertain person, causes you be well like)
Evidence: 0.83
¬ Remarkable(entertain person, causes you be well like)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain person, causes you be well like)
Evidence: 0.11
¬ Typical(entertain person, causes you be well like)