entertain someone: be motivated by have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have fun 1.00
be used to have fun 0.94
requires something fun 0.87
be motivated by them to be happy 0.85
be motivated by you like them 0.85
be motivated by them to like you 0.85
be motivated by they be important to me 0.83
be motivated by them to be entertain 0.82
be motivated by you enjoy their company 0.81
be motivated by get close to them 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.79
¬ Salient(entertain someone, be motivated by have fun)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.98
¬ Plausible(entertain someone, be used to have fun)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain someone, be used to have fun)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.07
¬ Typical(entertain someone, be used to have fun)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.99
¬ Plausible(entertain someone, requires something fun)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.04
¬ Typical(entertain someone, requires something fun)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.96
¬ Plausible(entertain someone, be motivated by them to be happy)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.99
¬ Plausible(entertain someone, be motivated by you like them)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 1.00
¬ Plausible(entertain someone, be motivated by them to like you)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.03
¬ Typical(entertain someone, be motivated by them to like you)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.93
¬ Remarkable(entertain someone, requires something fun)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.04
¬ Typical(entertain someone, be motivated by you like them)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.99
¬ Plausible(entertain someone, be motivated by them to be entertain)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain someone, be motivated by them to be happy)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.97
¬ Plausible(entertain someone, be motivated by you enjoy their company)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.98
¬ Plausible(entertain someone, be motivated by get close to them)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by you like them)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by them to like you)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.83
¬ Salient(entertain someone, be used to have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.05
¬ Typical(entertain someone, be motivated by them to be entertain)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain someone, be motivated by them to be entertain)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain someone, be motivated by you enjoy their company)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.12
¬ Typical(entertain someone, be motivated by them to be happy)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.07
¬ Typical(entertain someone, be motivated by get close to them)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.93
Remarkable(entertain someone, be motivated by have fun)
Evidence: 0.93
¬ Remarkable(entertain someone, be motivated by get close to them)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.08
Typical(entertain someone, be motivated by have fun)
Evidence: 0.10
¬ Typical(entertain someone, be motivated by you enjoy their company)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.74
¬ Salient(entertain someone, be motivated by them to be happy)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.89
¬ Salient(entertain someone, requires something fun)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.83
¬ Salient(entertain someone, be motivated by you like them)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.90
¬ Salient(entertain someone, be motivated by them to like you)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.76
¬ Salient(entertain someone, be motivated by you enjoy their company)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.81
¬ Salient(entertain someone, be motivated by get close to them)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.89
¬ Salient(entertain someone, be motivated by them to be entertain)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(entertain someone, be motivated by have fun)
Evidence: 0.08
¬ Typical(entertain someone, be motivated by have fun)
Evidence: 0.93
¬ Remarkable(entertain someone, be motivated by have fun)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain someone, be motivated by have fun)
Evidence: 0.08
¬ Typical(entertain someone, be motivated by have fun)