get something: requires get it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get it 1.00
requires get out of your easy-chair 0.90
requires create plan for get it 0.88
requires give something 0.88
requires know what you want to get 0.88
requires be there to receive it 0.88
causes make sure you actually need it 0.87
causes you get something 0.87
requires know how to find it 0.86
be motivated by you need it 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.95
¬ Salient(get something, requires get it)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.97
¬ Plausible(get something, requires get out of your easy-chair)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.18
¬ Salient(get something, requires get out of your easy-chair)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.98
¬ Plausible(get something, requires create plan for get it)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 1.00
¬ Plausible(get something, requires give something)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 1.00
¬ Plausible(get something, requires know what you want to get)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.99
¬ Plausible(get something, requires be there to receive it)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.74
¬ Remarkable(get something, requires get out of your easy-chair)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.99
¬ Plausible(get something, causes make sure you actually need it)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 1.00
¬ Plausible(get something, requires know how to find it)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.02
¬ Typical(get something, requires give something)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 1.00
¬ Plausible(get something, be motivated by you need it)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.03
¬ Typical(get something, requires know what you want to get)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.94
¬ Remarkable(get something, requires create plan for get it)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.76
¬ Salient(get something, requires create plan for get it)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.95
¬ Remarkable(get something, requires give something)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.94
¬ Remarkable(get something, requires know what you want to get)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.91
¬ Remarkable(get something, requires be there to receive it)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.04
¬ Typical(get something, requires be there to receive it)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.04
¬ Typical(get something, causes make sure you actually need it)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.85
¬ Salient(get something, requires know what you want to get)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.95
¬ Remarkable(get something, causes make sure you actually need it)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.03
¬ Typical(get something, requires know how to find it)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.94
¬ Salient(get something, requires give something)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.91
¬ Salient(get something, requires be there to receive it)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.85
¬ Salient(get something, causes make sure you actually need it)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.03
¬ Typical(get something, be motivated by you need it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.94
¬ Remarkable(get something, requires know how to find it)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(get something, requires get it)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you need it)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.07
¬ Typical(get something, requires create plan for get it)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.90
¬ Salient(get something, requires know how to find it)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.91
¬ Salient(get something, be motivated by you need it)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.02
Typical(get something, requires get it)
Evidence: 0.16
¬ Typical(get something, requires get out of your easy-chair)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Salient(get something, requires get it)
Evidence: 0.02
¬ Typical(get something, requires get it)
Evidence: 0.96
¬ Remarkable(get something, requires get it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, requires get it)
Evidence: 0.02
¬ Typical(get something, requires get it)