get something: requires work

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires work 1.00
requires work hard 0.89
requires get it 0.82
requires create plan for get it 0.77
requires create good way 0.76
requires give something 0.76
requires get out of your easy-chair 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.67
¬ Salient(get something, requires work)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.02
¬ Typical(get something, requires get it)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.83
¬ Plausible(get something, requires work hard)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.02
¬ Typical(get something, requires give something)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.07
¬ Typical(get something, requires create plan for get it)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.07
¬ Typical(get something, requires create good way)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.60
¬ Salient(get something, requires work hard)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.18
¬ Salient(get something, requires get out of your easy-chair)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 1.00
¬ Plausible(get something, requires get it)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.16
¬ Typical(get something, requires get out of your easy-chair)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.46
Typical(get something, requires work)
Evidence: 0.46
¬ Typical(get something, requires work hard)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.98
¬ Plausible(get something, requires create plan for get it)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.98
¬ Plausible(get something, requires create good way)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.97
¬ Plausible(get something, requires get out of your easy-chair)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 1.00
¬ Plausible(get something, requires give something)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.50
¬ Remarkable(get something, requires work hard)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.76
¬ Salient(get something, requires create plan for get it)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.95
¬ Salient(get something, requires get it)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.84
¬ Salient(get something, requires create good way)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.94
¬ Salient(get something, requires give something)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.74
¬ Remarkable(get something, requires get out of your easy-chair)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.91
¬ Remarkable(get something, requires create good way)
0.24
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.82
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.96
¬ Remarkable(get something, requires get it)
0.24
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.94
¬ Remarkable(get something, requires create plan for get it)
0.23
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.76
Evidence: 0.32
Remarkable(get something, requires work)
Evidence: 0.95
¬ Remarkable(get something, requires give something)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.67
Salient(get something, requires work)
Evidence: 0.46
¬ Typical(get something, requires work)
Evidence: 0.32
¬ Remarkable(get something, requires work)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.85
Plausible(get something, requires work)
Evidence: 0.46
¬ Typical(get something, requires work)