ping pong: be very entertain and challenge

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.63
, thing
Weight: 0.62
, game
Weight: 0.61
, board game
Weight: 0.58
Siblings fart
Weight: 0.34
, feng shui
Weight: 0.33
, oh
Weight: 0.33
, smell
Weight: 0.32
, tennis game
Weight: 0.32

Related properties

Property Similarity
be very entertain and challenge 1.00
challenge mind 0.85
be used to entertain person 0.84
be used to entertain person bring them close together 0.80
be used to entertain child 0.80
be used to entertain guest 0.76
be play for fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
0.27
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.26
Plausible(board game, be used to entertain person bring them close together)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
0.27
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.22
Plausible(game, be used to entertain person)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
0.26
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.18
Plausible(game, challenge mind)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
0.23
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.80
Evidence: 0.14
Plausible(board game, be used to entertain child)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
0.20
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.08
Plausible(board game, be used to entertain guest)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.18
¬ Plausible(game, challenge mind)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.22
¬ Plausible(game, be used to entertain person)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.14
¬ Plausible(board game, be used to entertain child)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.08
¬ Plausible(board game, be used to entertain guest)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.26
¬ Plausible(board game, be used to entertain person bring them close together)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.31
¬ Plausible(game, be play for fun)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.12
¬ Remarkable(game, challenge mind)
0.36
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Remarkable(game, be used to entertain person)
0.33
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Remarkable(board game, be used to entertain guest)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.74
¬ Remarkable(board game, be used to entertain person bring them close together)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.74
¬ Remarkable(board game, be used to entertain child)
0.23
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.90
¬ Remarkable(game, be play for fun)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.18
Plausible(game, challenge mind)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)
0.28
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.22
Plausible(game, be used to entertain person)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)
0.27
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.26
Plausible(board game, be used to entertain person bring them close together)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)
0.26
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)
0.26
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.14
Plausible(board game, be used to entertain child)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)
0.25
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.08
Plausible(board game, be used to entertain guest)
Evidence: 0.51
Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.50
¬ Plausible(ping pong, be very entertain and challenge)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.44
¬ Salient(ping pong, be very entertain and challenge)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.44
Salient(ping pong, be very entertain and challenge)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.50
Plausible(ping pong, be very entertain and challenge)
Evidence: 0.66
¬ Typical(ping pong, be very entertain and challenge)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.35
¬ Typical(board game, be used to entertain person bring them close together)
0.32
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Typical(game, be used to entertain person)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Typical(board game, be used to entertain child)
0.27
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.75
¬ Typical(game, challenge mind)
0.25
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(ping pong, be very entertain and challenge)
Evidence: 0.69
¬ Typical(board game, be used to entertain guest)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.35
¬ Typical(board game, be used to entertain person bring them close together)
0.34
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Typical(game, be used to entertain person)
0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.32
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.49
¬ Typical(board game, be used to entertain child)
0.31
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.75
¬ Typical(game, challenge mind)
0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.66
Typical(ping pong, be very entertain and challenge)
Evidence: 0.69
¬ Typical(board game, be used to entertain guest)