play frisbee: be motivated by it be fun activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it be fun activity 1.00
causes fun 0.82
causes feel fun 0.81
be motivated by have fun in sun 0.81
be motivated by have fun with my child 0.81
be more fun than do research 0.80
be motivated by get exercise 0.80
causes person will have fun 0.80
be motivated by exercise 0.79
be motivated by you like exertcise 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.63
¬ Salient(play frisbee, be motivated by it be fun activity)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.20
¬ Remarkable(play frisbee, be more fun than do research)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.14
¬ Salient(play frisbee, be more fun than do research)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.73
¬ Plausible(play frisbee, causes fun)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.64
¬ Plausible(play frisbee, be more fun than do research)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.81
¬ Plausible(play frisbee, be motivated by have fun in sun)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.84
¬ Plausible(play frisbee, causes feel fun)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.75
¬ Remarkable(play frisbee, causes fun)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by have fun with my child)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.80
¬ Plausible(play frisbee, causes person will have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.86
¬ Plausible(play frisbee, be motivated by have fun with my child)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.83
¬ Plausible(play frisbee, be motivated by get exercise)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.79
¬ Remarkable(play frisbee, be motivated by have fun in sun)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.86
¬ Remarkable(play frisbee, causes feel fun)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.21
¬ Typical(play frisbee, be motivated by you like exertcise)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.49
¬ Salient(play frisbee, causes fun)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.83
¬ Remarkable(play frisbee, be motivated by get exercise)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.28
¬ Typical(play frisbee, causes feel fun)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.89
¬ Plausible(play frisbee, be motivated by you like exertcise)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.91
¬ Remarkable(play frisbee, be motivated by have fun with my child)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.86
¬ Remarkable(play frisbee, causes person will have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.80
Remarkable(play frisbee, be motivated by it be fun activity)
Evidence: 0.86
¬ Remarkable(play frisbee, be motivated by you like exertcise)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.53
¬ Salient(play frisbee, causes person will have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.58
¬ Salient(play frisbee, causes feel fun)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.30
¬ Typical(play frisbee, be motivated by get exercise)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.57
¬ Salient(play frisbee, be motivated by have fun with my child)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.59
¬ Salient(play frisbee, be motivated by have fun in sun)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.34
¬ Typical(play frisbee, be motivated by have fun in sun)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.33
¬ Typical(play frisbee, causes person will have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.62
¬ Salient(play frisbee, be motivated by get exercise)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.63
¬ Salient(play frisbee, be motivated by you like exertcise)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.46
¬ Typical(play frisbee, causes fun)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.32
Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.81
¬ Typical(play frisbee, be more fun than do research)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.63
Salient(play frisbee, be motivated by it be fun activity)
Evidence: 0.32
¬ Typical(play frisbee, be motivated by it be fun activity)
Evidence: 0.80
¬ Remarkable(play frisbee, be motivated by it be fun activity)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(play frisbee, be motivated by it be fun activity)
Evidence: 0.32
¬ Typical(play frisbee, be motivated by it be fun activity)