rest: be motivated by energy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attitude
Weight: 0.56
, action
Weight: 0.54
, benefit
Weight: 0.54
, gift
Weight: 0.54
Siblings free will
Weight: 0.30
, play
Weight: 0.30
, salvation
Weight: 0.30
, travel
Weight: 0.30
, move
Weight: 0.30

Related properties

Property Similarity
be motivated by energy 1.00
requires energy 0.92
be motivated by gain energy 0.91
be used to use energy 0.88
causes use up energy 0.87
be used to save your energy 0.83
be motivated by to 0.81
be motivated by feel more energetic 0.79
be used to restore your energy 0.77
be used to recovery of energy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.71
Plausible(action, requires energy)
Evidence: 0.37
¬ Typical(rest, be motivated by energy)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.71
¬ Plausible(action, requires energy)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.63
¬ Remarkable(action, requires energy)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.32
¬ Remarkable(travel, requires energy)
0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.31
¬ Remarkable(play, causes use up energy)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.51
¬ Remarkable(play, be used to use energy)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.71
Plausible(action, requires energy)
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.85
¬ Plausible(rest, be motivated by energy)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.32
Remarkable(travel, requires energy)
Evidence: 0.93
¬ Plausible(travel, requires energy)
0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.51
Remarkable(play, be used to use energy)
Evidence: 0.81
¬ Plausible(play, be used to use energy)
0.47
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.31
Remarkable(play, causes use up energy)
Evidence: 0.92
¬ Plausible(play, causes use up energy)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.41
¬ Salient(rest, be motivated by energy)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.28
¬ Plausible(rest, be motivated by gain energy)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.14
¬ Typical(rest, be used to save your energy)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.29
¬ Plausible(rest, be motivated by feel more energetic)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.78
¬ Plausible(rest, be used to save your energy)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.35
¬ Remarkable(rest, be motivated by gain energy)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.17
¬ Typical(rest, be used to restore your energy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.92
¬ Plausible(rest, be used to recovery of energy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.95
¬ Plausible(rest, be used to restore your energy)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.46
¬ Salient(rest, be motivated by gain energy)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.25
¬ Typical(rest, be used to recovery of energy)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.29
¬ Remarkable(rest, be used to recovery of energy)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.50
¬ Typical(rest, be motivated by gain energy)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.43
¬ Typical(rest, be motivated by feel more energetic)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.52
¬ Remarkable(rest, be used to restore your energy)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.62
¬ Salient(rest, be motivated by feel more energetic)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.83
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.66
¬ Remarkable(rest, be used to save your energy)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.38
Remarkable(rest, be motivated by energy)
Evidence: 0.62
¬ Remarkable(rest, be motivated by feel more energetic)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.65
¬ Salient(rest, be used to restore your energy)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.68
¬ Salient(rest, be used to recovery of energy)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.83
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.88
¬ Salient(rest, be used to save your energy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.41
Salient(rest, be motivated by energy)
Evidence: 0.37
¬ Typical(rest, be motivated by energy)
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.85
Plausible(rest, be motivated by energy)
Evidence: 0.37
¬ Typical(rest, be motivated by energy)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.15
¬ Typical(action, requires energy)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.15
¬ Typical(play, be used to use energy)
0.11
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.26
¬ Typical(travel, requires energy)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.38
¬ Remarkable(rest, be motivated by energy)
Evidence: 0.28
¬ Typical(play, causes use up energy)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.37
Typical(rest, be motivated by energy)
Evidence: 0.15
¬ Typical(action, requires energy)