surprise someone: be used to get drop on them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get drop on them 1.00
be motivated by get drop on them 0.97
be used to make them nervouse 0.83
be motivated by get even 0.80
be motivated by make them happey 0.79
requires not tell them 0.79
requires not tell them of your plan 0.78
requires not tell your plan to them 0.78
be used to make them happy 0.78
requires give them something without warn 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(surprise someone, be used to get drop on them)
Evidence: 0.83
¬ Salient(surprise someone, be used to get drop on them)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Plausible(surprise someone, be used to get drop on them)
Evidence: 0.99
¬ Plausible(surprise someone, be motivated by get drop on them)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.07
Typical(surprise someone, be used to get drop on them)
Evidence: 0.05
¬ Typical(surprise someone, be motivated by get drop on them)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.86
Remarkable(surprise someone, be used to get drop on them)
Evidence: 0.92
¬ Remarkable(surprise someone, be motivated by get drop on them)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.83
Salient(surprise someone, be used to get drop on them)
Evidence: 0.86
¬ Salient(surprise someone, be motivated by get drop on them)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(surprise someone, be used to get drop on them)
Evidence: 0.99
¬ Plausible(surprise someone, be used to make them nervouse)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Salient(surprise someone, be used to get drop on them)
Evidence: 0.07
¬ Typical(surprise someone, be used to get drop on them)
Evidence: 0.86
¬ Remarkable(surprise someone, be used to get drop on them)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(surprise someone, be used to get drop on them)
Evidence: 0.07
¬ Typical(surprise someone, be used to get drop on them)