cellphone: be bad for kids

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.71
, device
Weight: 0.65
, cell phone
Weight: 0.61
, item
Weight: 0.61
, thing
Weight: 0.56
Siblings cellular telephone
Weight: 0.38
, mobile phone
Weight: 0.38
, mobile
Weight: 0.37

Related properties

Property Similarity
be bad for kids 1.00
be bad for students 0.86
be bad in school 0.85
be good for school 0.84
affect children today 0.80
were really needed 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.96
Plausible(cell phone, be good for school)
Evidence: 0.66
¬ Typical(cellphone, be bad for kids)
0.41
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.57
Plausible(cell phone, be bad for students)
Evidence: 0.66
¬ Typical(cellphone, be bad for kids)
0.35
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.28
Plausible(cell phone, be bad for kids)
Evidence: 0.66
¬ Typical(cellphone, be bad for kids)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.28
¬ Plausible(cell phone, be bad for kids)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.57
¬ Plausible(cell phone, be bad for students)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.96
¬ Plausible(cell phone, be good for school)

Remarkability exclusitivity betweem a parent and a child

0.56
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.14
¬ Remarkable(cell phone, be bad for kids)
0.47
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.25
¬ Remarkable(cell phone, be bad for students)
0.42
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.64
¬ Remarkable(cell phone, be good for school)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.96
Plausible(cell phone, be good for school)
Evidence: 0.20
Remarkable(cellphone, be bad for kids)
Evidence: 0.40
¬ Plausible(cellphone, be bad for kids)
0.32
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.28
Plausible(cell phone, be bad for kids)
Evidence: 0.20
Remarkable(cellphone, be bad for kids)
Evidence: 0.40
¬ Plausible(cellphone, be bad for kids)
0.31
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.57
Plausible(cell phone, be bad for students)
Evidence: 0.20
Remarkable(cellphone, be bad for kids)
Evidence: 0.40
¬ Plausible(cellphone, be bad for kids)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.27
¬ Salient(cellphone, be bad for kids)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.13
¬ Plausible(cellphone, be bad in school)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.20
Remarkable(cellphone, be bad for kids)
Evidence: 0.10
¬ Remarkable(cellphone, be bad in school)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.27
Salient(cellphone, be bad for kids)
Evidence: 0.12
¬ Salient(cellphone, be bad in school)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.66
Typical(cellphone, be bad for kids)
Evidence: 0.44
¬ Typical(cellphone, be bad in school)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.20
Remarkable(cellphone, be bad for kids)
Evidence: 0.20
¬ Remarkable(cellphone, be bad for students)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.27
Salient(cellphone, be bad for kids)
Evidence: 0.66
¬ Typical(cellphone, be bad for kids)
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.40
Plausible(cellphone, be bad for kids)
Evidence: 0.66
¬ Typical(cellphone, be bad for kids)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.60
¬ Typical(cell phone, be bad for kids)
0.37
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.82
¬ Typical(cell phone, be bad for students)
0.34
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(cellphone, be bad for kids)
Evidence: 0.99
¬ Typical(cell phone, be good for school)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.66
Typical(cellphone, be bad for kids)
Evidence: 0.60
¬ Typical(cell phone, be bad for kids)
0.30
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.66
Typical(cellphone, be bad for kids)
Evidence: 0.82
¬ Typical(cell phone, be bad for students)
0.27
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.66
Typical(cellphone, be bad for kids)
Evidence: 0.99
¬ Typical(cell phone, be good for school)