chess board: be used to think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.59
, item
Weight: 0.59
, example
Weight: 0.45
, piece
Weight: 0.38
Siblings chess piece
Weight: 0.36
, chess set
Weight: 0.36
, table tennis
Weight: 0.34
, tennis game
Weight: 0.34
, chess player
Weight: 0.34

Related properties

Property Similarity
be used to think 1.00
be used to something to do 0.87
feel force to do some study 0.79
be used to look 0.78
be one part of something 0.78
be used to have fun 0.78
be used to make whole 0.77
be play with yourself or someone else 0.77
be used to something to pass time 0.76
be used to explain something 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.74
Plausible(piece, be one part of something)
Evidence: 0.23
¬ Typical(chess board, be used to think)
0.44
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.23
¬ Typical(chess board, be used to think)
0.43
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.34
Plausible(piece, be used to make whole)
Evidence: 0.23
¬ Typical(chess board, be used to think)
0.43
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.35
Plausible(example, be used to explain something)
Evidence: 0.23
¬ Typical(chess board, be used to think)
0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.23
¬ Typical(chess board, be used to think)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.34
¬ Plausible(piece, be used to make whole)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.35
¬ Plausible(example, be used to explain something)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.74
¬ Plausible(piece, be one part of something)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.69
¬ Remarkable(example, be used to explain something)
0.21
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
0.21
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.73
¬ Remarkable(piece, be used to make whole)
0.20
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.77
¬ Remarkable(piece, be one part of something)
0.19
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.50
¬ Remarkable(chess player, feel force to do some study)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.58
¬ Remarkable(chess set, be used to look)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.72
¬ Remarkable(chess set, be used to have fun)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.74
Plausible(piece, be one part of something)
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.47
¬ Plausible(chess board, be used to think)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.47
¬ Plausible(chess board, be used to think)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.34
Plausible(piece, be used to make whole)
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.47
¬ Plausible(chess board, be used to think)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.35
Plausible(example, be used to explain something)
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.47
¬ Plausible(chess board, be used to think)
0.28
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.47
¬ Plausible(chess board, be used to think)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.72
Remarkable(chess set, be used to have fun)
Evidence: 0.05
¬ Plausible(chess set, be used to have fun)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.50
Remarkable(chess player, feel force to do some study)
Evidence: 0.12
¬ Plausible(chess player, feel force to do some study)
0.40
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.58
Remarkable(chess set, be used to look)
Evidence: 0.66
¬ Plausible(chess set, be used to look)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.86
¬ Salient(chess board, be used to think)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.12
¬ Typical(chess board, be used to something to do)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Salient(chess board, be used to think)
Evidence: 0.92
¬ Salient(chess board, be used to something to do)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.73
¬ Remarkable(chess board, be used to something to do)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.14
¬ Typical(chess board, be used to something to pass time)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.86
Salient(chess board, be used to think)
Evidence: 0.91
¬ Salient(chess board, be used to something to pass time)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.71
Remarkable(chess board, be used to think)
Evidence: 0.72
¬ Remarkable(chess board, be used to something to pass time)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.75
¬ Plausible(chess board, be used to something to do)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.70
¬ Plausible(chess board, be used to something to pass time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.86
Salient(chess board, be used to think)
Evidence: 0.23
¬ Typical(chess board, be used to think)
Evidence: 0.71
¬ Remarkable(chess board, be used to think)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.47
Plausible(chess board, be used to think)
Evidence: 0.23
¬ Typical(chess board, be used to think)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.12
¬ Typical(piece, be one part of something)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.28
¬ Typical(example, be used to explain something)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.29
¬ Typical(piece, be used to make whole)
0.24
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.18
¬ Typical(chess set, be used to look)
0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.58
¬ Typical(chess player, feel force to do some study)
0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(chess board, be used to think)
Evidence: 0.65
¬ Typical(chess set, be used to have fun)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.12
¬ Typical(piece, be one part of something)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.29
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.28
¬ Typical(example, be used to explain something)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.29
¬ Typical(piece, be used to make whole)
0.22
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.23
Typical(chess board, be used to think)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)