design software: causes make world good place

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes make world good place 1.00
be motivated by improve world 0.82
be used to make it fun good 0.82
causes make money 0.79
be used to bring element together in one place 0.79
causes make good software 0.77
be used to make it fast 0.77
be used to make money 0.76
causes you get money 0.76
be used to make it easy to use 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.49
¬ Salient(design software, causes make world good place)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.09
¬ Typical(design software, be used to make it easy to use)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.30
¬ Remarkable(design software, be motivated by improve world)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.14
¬ Typical(design software, causes you get money)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.70
¬ Plausible(design software, be motivated by improve world)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.26
¬ Typical(design software, be used to make it fun good)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.18
¬ Typical(design software, be used to make money)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.25
¬ Typical(design software, causes make money)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.34
¬ Salient(design software, be motivated by improve world)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.23
¬ Typical(design software, causes make good software)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.86
¬ Plausible(design software, be used to make it fun good)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.75
¬ Plausible(design software, be used to make it fast)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.89
¬ Plausible(design software, causes make money)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.86
¬ Plausible(design software, causes make good software)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.42
¬ Remarkable(design software, be used to make it fast)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.93
¬ Plausible(design software, be used to make money)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.94
¬ Plausible(design software, causes you get money)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.97
¬ Plausible(design software, be used to make it easy to use)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.43
¬ Salient(design software, be used to make it fast)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.67
¬ Remarkable(design software, causes make money)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.65
¬ Salient(design software, be used to make it fun good)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.52
¬ Typical(design software, be used to make it fast)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.63
¬ Salient(design software, causes make money)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.60
¬ Salient(design software, causes you get money)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.43
Typical(design software, causes make world good place)
Evidence: 0.63
¬ Typical(design software, be motivated by improve world)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.80
¬ Remarkable(design software, be used to make it fun good)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.71
¬ Remarkable(design software, be used to make money)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.67
¬ Salient(design software, causes make good software)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.81
¬ Remarkable(design software, be used to make it easy to use)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.75
¬ Salient(design software, be used to make money)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.85
¬ Remarkable(design software, causes make good software)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.54
Remarkable(design software, causes make world good place)
Evidence: 0.85
¬ Remarkable(design software, causes you get money)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.85
¬ Salient(design software, be used to make it easy to use)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.49
Salient(design software, causes make world good place)
Evidence: 0.43
¬ Typical(design software, causes make world good place)
Evidence: 0.54
¬ Remarkable(design software, causes make world good place)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(design software, causes make world good place)
Evidence: 0.43
¬ Typical(design software, causes make world good place)