fight enemy: be motivated by enemy be attack you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by enemy be attack you 1.00
be motivated by he be enemy 0.91
be motivated by enemy be fight you 0.91
requires know enemy 0.89
requires enemy 0.89
causes kill enemy 0.88
requires make enemy 0.88
requires have enemy to fight 0.88
requires make enemy enemy your partner 0.87
requires know where enemy be 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.68
¬ Salient(fight enemy, be motivated by enemy be attack you)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.99
¬ Plausible(fight enemy, be motivated by enemy be fight you)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.04
¬ Typical(fight enemy, requires have enemy to fight)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.95
¬ Plausible(fight enemy, requires enemy)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.76
¬ Plausible(fight enemy, requires make enemy enemy your partner)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.06
¬ Typical(fight enemy, requires know where enemy be)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.97
¬ Plausible(fight enemy, causes kill enemy)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.97
¬ Plausible(fight enemy, requires make enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by enemy be fight you)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.99
¬ Plausible(fight enemy, requires have enemy to fight)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.07
¬ Typical(fight enemy, causes kill enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.07
¬ Typical(fight enemy, requires make enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.98
¬ Plausible(fight enemy, requires know where enemy be)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.84
¬ Remarkable(fight enemy, requires enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.10
¬ Typical(fight enemy, requires enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.78
¬ Remarkable(fight enemy, requires make enemy enemy your partner)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.87
¬ Remarkable(fight enemy, requires make enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.88
¬ Remarkable(fight enemy, causes kill enemy)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.94
¬ Remarkable(fight enemy, requires have enemy to fight)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.90
Remarkable(fight enemy, be motivated by enemy be attack you)
Evidence: 0.92
¬ Remarkable(fight enemy, requires know where enemy be)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.36
¬ Salient(fight enemy, requires make enemy enemy your partner)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.78
¬ Salient(fight enemy, be motivated by enemy be fight you)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.81
¬ Salient(fight enemy, causes kill enemy)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.84
¬ Salient(fight enemy, requires enemy)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.81
¬ Salient(fight enemy, requires know where enemy be)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.86
¬ Salient(fight enemy, requires make enemy)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.90
¬ Salient(fight enemy, requires have enemy to fight)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.11
Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.37
¬ Typical(fight enemy, requires make enemy enemy your partner)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.68
Salient(fight enemy, be motivated by enemy be attack you)
Evidence: 0.11
¬ Typical(fight enemy, be motivated by enemy be attack you)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by enemy be attack you)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(fight enemy, be motivated by enemy be attack you)
Evidence: 0.11
¬ Typical(fight enemy, be motivated by enemy be attack you)