fight enemy: causes kill enemy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes kill enemy 1.00
requires enemy 0.91
requires make enemy 0.90
causes make more enemy 0.90
requires know enemy 0.90
requires make enemy enemy your partner 0.88
requires have enemy to fight 0.88
be motivated by enemy be attack you 0.88
be motivated by enemy be fight you 0.88
be motivated by he be enemy 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.81
¬ Salient(fight enemy, causes kill enemy)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.95
¬ Plausible(fight enemy, requires enemy)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.97
¬ Plausible(fight enemy, requires make enemy)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.95
¬ Plausible(fight enemy, causes make more enemy)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.76
¬ Plausible(fight enemy, requires make enemy enemy your partner)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.99
¬ Plausible(fight enemy, requires have enemy to fight)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.94
¬ Plausible(fight enemy, be motivated by enemy be attack you)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.99
¬ Plausible(fight enemy, be motivated by enemy be fight you)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.04
¬ Typical(fight enemy, requires have enemy to fight)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.07
¬ Typical(fight enemy, requires make enemy)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.10
¬ Typical(fight enemy, requires enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.36
¬ Salient(fight enemy, requires make enemy enemy your partner)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.84
¬ Remarkable(fight enemy, requires enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.87
¬ Remarkable(fight enemy, requires make enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.11
¬ Typical(fight enemy, causes make more enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.88
¬ Remarkable(fight enemy, causes make more enemy)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.78
¬ Remarkable(fight enemy, requires make enemy enemy your partner)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.11
¬ Typical(fight enemy, be motivated by enemy be attack you)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by enemy be attack you)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.94
¬ Remarkable(fight enemy, requires have enemy to fight)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes kill enemy)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by enemy be fight you)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.76
¬ Salient(fight enemy, causes make more enemy)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.68
¬ Salient(fight enemy, be motivated by enemy be attack you)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.84
¬ Salient(fight enemy, requires enemy)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.86
¬ Salient(fight enemy, requires make enemy)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.78
¬ Salient(fight enemy, be motivated by enemy be fight you)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.90
¬ Salient(fight enemy, requires have enemy to fight)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.07
Typical(fight enemy, causes kill enemy)
Evidence: 0.37
¬ Typical(fight enemy, requires make enemy enemy your partner)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Salient(fight enemy, causes kill enemy)
Evidence: 0.07
¬ Typical(fight enemy, causes kill enemy)
Evidence: 0.88
¬ Remarkable(fight enemy, causes kill enemy)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(fight enemy, causes kill enemy)
Evidence: 0.07
¬ Typical(fight enemy, causes kill enemy)