fight enemy: causes make more enemy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes make more enemy 1.00
requires make enemy 0.95
requires make enemy enemy your partner 0.92
requires enemy 0.92
requires know enemy 0.91
causes kill enemy 0.90
requires know where enemy be 0.89
be motivated by he be enemy 0.89
requires have enemy to fight 0.88
be motivated by enemy be fight you 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.76
¬ Salient(fight enemy, causes make more enemy)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.97
¬ Plausible(fight enemy, requires make enemy)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.07
¬ Typical(fight enemy, requires make enemy)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.76
¬ Plausible(fight enemy, requires make enemy enemy your partner)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.95
¬ Plausible(fight enemy, requires enemy)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.87
¬ Remarkable(fight enemy, requires make enemy)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.04
¬ Typical(fight enemy, requires have enemy to fight)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.97
¬ Plausible(fight enemy, causes kill enemy)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.06
¬ Typical(fight enemy, requires know where enemy be)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.98
¬ Plausible(fight enemy, requires know where enemy be)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.07
¬ Typical(fight enemy, causes kill enemy)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.36
¬ Salient(fight enemy, requires make enemy enemy your partner)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.10
¬ Typical(fight enemy, requires enemy)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.78
¬ Remarkable(fight enemy, requires make enemy enemy your partner)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.99
¬ Plausible(fight enemy, requires have enemy to fight)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.99
¬ Plausible(fight enemy, be motivated by enemy be fight you)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.84
¬ Remarkable(fight enemy, requires enemy)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.88
¬ Remarkable(fight enemy, causes kill enemy)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.92
¬ Remarkable(fight enemy, requires know where enemy be)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.94
¬ Remarkable(fight enemy, requires have enemy to fight)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(fight enemy, causes make more enemy)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by enemy be fight you)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.86
¬ Salient(fight enemy, requires make enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.84
¬ Salient(fight enemy, requires enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.81
¬ Salient(fight enemy, causes kill enemy)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.81
¬ Salient(fight enemy, requires know where enemy be)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.78
¬ Salient(fight enemy, be motivated by enemy be fight you)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.90
¬ Salient(fight enemy, requires have enemy to fight)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.11
Typical(fight enemy, causes make more enemy)
Evidence: 0.37
¬ Typical(fight enemy, requires make enemy enemy your partner)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.76
Salient(fight enemy, causes make more enemy)
Evidence: 0.11
¬ Typical(fight enemy, causes make more enemy)
Evidence: 0.88
¬ Remarkable(fight enemy, causes make more enemy)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(fight enemy, causes make more enemy)
Evidence: 0.11
¬ Typical(fight enemy, causes make more enemy)