fight enemy: be motivated by enemy be fight you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by enemy be fight you 1.00
requires have enemy to fight 0.97
be motivated by he be enemy 0.93
be motivated by enemy be attack you 0.91
requires know enemy 0.90
requires make enemy 0.89
requires enemy 0.89
requires make enemy enemy your partner 0.89
be motivated by protect your family from enemy 0.89
requires know where enemy be 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.78
¬ Salient(fight enemy, be motivated by enemy be fight you)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.99
¬ Plausible(fight enemy, requires have enemy to fight)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.04
¬ Typical(fight enemy, requires have enemy to fight)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.94
¬ Remarkable(fight enemy, requires have enemy to fight)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.94
¬ Plausible(fight enemy, be motivated by enemy be attack you)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.97
¬ Plausible(fight enemy, requires make enemy)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.95
¬ Plausible(fight enemy, requires enemy)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.76
¬ Plausible(fight enemy, requires make enemy enemy your partner)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.95
¬ Plausible(fight enemy, be motivated by protect your family from enemy)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.98
¬ Plausible(fight enemy, requires know where enemy be)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.90
¬ Remarkable(fight enemy, be motivated by enemy be attack you)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.84
¬ Remarkable(fight enemy, requires enemy)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.78
¬ Remarkable(fight enemy, requires make enemy enemy your partner)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.87
¬ Remarkable(fight enemy, requires make enemy)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by protect your family from enemy)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Remarkable(fight enemy, be motivated by enemy be fight you)
Evidence: 0.92
¬ Remarkable(fight enemy, requires know where enemy be)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.06
¬ Typical(fight enemy, requires know where enemy be)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.07
¬ Typical(fight enemy, requires make enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by protect your family from enemy)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.36
¬ Salient(fight enemy, requires make enemy enemy your partner)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.11
¬ Typical(fight enemy, be motivated by enemy be attack you)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.10
¬ Typical(fight enemy, requires enemy)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.90
¬ Salient(fight enemy, requires have enemy to fight)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.68
¬ Salient(fight enemy, be motivated by enemy be attack you)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.61
¬ Salient(fight enemy, be motivated by protect your family from enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.81
¬ Salient(fight enemy, requires know where enemy be)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.84
¬ Salient(fight enemy, requires enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.86
¬ Salient(fight enemy, requires make enemy)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.04
Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.37
¬ Typical(fight enemy, requires make enemy enemy your partner)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.78
Salient(fight enemy, be motivated by enemy be fight you)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by enemy be fight you)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(fight enemy, be motivated by enemy be fight you)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)