fight enemy: requires define who exactly enemy be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires define who exactly enemy be 1.00
requires know where enemy be 0.89
requires know enemy 0.87
requires make enemy 0.83
causes make more enemy 0.81
be motivated by he be enemy 0.81
requires protect yourself from enemy 0.81
requires make enemy enemy your partner 0.80
requires enemy 0.80
be motivated by enemy be fight you 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.66
¬ Salient(fight enemy, requires define who exactly enemy be)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.06
¬ Typical(fight enemy, requires know where enemy be)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.98
¬ Plausible(fight enemy, requires know where enemy be)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.03
¬ Typical(fight enemy, requires protect yourself from enemy)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.07
¬ Typical(fight enemy, requires make enemy)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.04
¬ Typical(fight enemy, be motivated by enemy be fight you)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.92
¬ Remarkable(fight enemy, requires know where enemy be)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.97
¬ Plausible(fight enemy, requires make enemy)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.76
¬ Plausible(fight enemy, requires make enemy enemy your partner)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.95
¬ Plausible(fight enemy, causes make more enemy)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.11
¬ Typical(fight enemy, causes make more enemy)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.10
¬ Typical(fight enemy, requires enemy)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 1.00
¬ Plausible(fight enemy, requires protect yourself from enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.95
¬ Plausible(fight enemy, requires enemy)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.99
¬ Plausible(fight enemy, be motivated by enemy be fight you)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.87
¬ Remarkable(fight enemy, requires make enemy)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.78
¬ Remarkable(fight enemy, requires make enemy enemy your partner)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.88
¬ Remarkable(fight enemy, causes make more enemy)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.36
¬ Salient(fight enemy, requires make enemy enemy your partner)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.84
¬ Remarkable(fight enemy, requires enemy)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.95
¬ Remarkable(fight enemy, requires protect yourself from enemy)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.85
Remarkable(fight enemy, requires define who exactly enemy be)
Evidence: 0.95
¬ Remarkable(fight enemy, be motivated by enemy be fight you)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.81
¬ Salient(fight enemy, requires know where enemy be)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.76
¬ Salient(fight enemy, causes make more enemy)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.78
¬ Salient(fight enemy, be motivated by enemy be fight you)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.86
¬ Salient(fight enemy, requires make enemy)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.84
¬ Salient(fight enemy, requires enemy)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.18
Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.37
¬ Typical(fight enemy, requires make enemy enemy your partner)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.92
¬ Salient(fight enemy, requires protect yourself from enemy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.66
Salient(fight enemy, requires define who exactly enemy be)
Evidence: 0.18
¬ Typical(fight enemy, requires define who exactly enemy be)
Evidence: 0.85
¬ Remarkable(fight enemy, requires define who exactly enemy be)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(fight enemy, requires define who exactly enemy be)
Evidence: 0.18
¬ Typical(fight enemy, requires define who exactly enemy be)