get something: causes lose something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes lose something 1.00
requires somebody lose something 0.92
causes have something 0.87
causes you get something 0.87
causes you have new thing 0.83
be used to have something 0.82
causes want more 0.82
requires give something 0.81
causes loose something else 0.81
requires know what you want to get 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.60
¬ Salient(get something, causes lose something)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.98
¬ Plausible(get something, requires somebody lose something)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.09
¬ Typical(get something, requires somebody lose something)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.04
¬ Typical(get something, causes have something)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 1.00
¬ Plausible(get something, causes have something)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.03
¬ Typical(get something, be used to have something)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.02
¬ Typical(get something, requires give something)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.99
¬ Plausible(get something, causes you have new thing)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.05
¬ Typical(get something, causes you have new thing)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 1.00
¬ Plausible(get something, be used to have something)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.98
¬ Plausible(get something, causes want more)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 1.00
¬ Plausible(get something, requires give something)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.03
¬ Typical(get something, requires know what you want to get)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.99
¬ Plausible(get something, causes loose something else)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.88
¬ Remarkable(get something, requires somebody lose something)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 1.00
¬ Plausible(get something, requires know what you want to get)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.08
¬ Typical(get something, causes want more)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.16
Typical(get something, causes lose something)
Evidence: 0.08
¬ Typical(get something, causes loose something else)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.91
¬ Remarkable(get something, causes have something)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.56
¬ Salient(get something, requires somebody lose something)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.74
¬ Remarkable(get something, causes loose something else)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.92
¬ Remarkable(get something, causes you have new thing)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.92
¬ Remarkable(get something, be used to have something)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.91
¬ Remarkable(get something, causes want more)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.95
¬ Remarkable(get something, requires give something)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.81
Remarkable(get something, causes lose something)
Evidence: 0.94
¬ Remarkable(get something, requires know what you want to get)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.75
¬ Salient(get something, causes want more)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.84
¬ Salient(get something, causes you have new thing)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.93
¬ Salient(get something, causes have something)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.84
¬ Salient(get something, causes loose something else)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.85
¬ Salient(get something, requires know what you want to get)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.93
¬ Salient(get something, be used to have something)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.94
¬ Salient(get something, requires give something)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.60
Salient(get something, causes lose something)
Evidence: 0.16
¬ Typical(get something, causes lose something)
Evidence: 0.81
¬ Remarkable(get something, causes lose something)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, causes lose something)
Evidence: 0.16
¬ Typical(get something, causes lose something)