go see play: requires get away from me

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get away from me 1.00
be motivated by get out of your house 0.85
requires way to get there 0.82
be used to even out 0.81
requires find out where there play 0.81
requires get in car 0.79
requires go to theatre 0.78
requires go 0.78
requires find play and get ticketts 0.78
be used to person that like play 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.19
¬ Salient(go see play, requires get away from me)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.15
¬ Typical(go see play, requires way to get there)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.15
¬ Typical(go see play, requires find out where there play)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.16
¬ Salient(go see play, be motivated by get out of your house)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.19
¬ Typical(go see play, be used to even out)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.14
¬ Typical(go see play, requires go)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.15
¬ Remarkable(go see play, requires get in car)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.84
¬ Plausible(go see play, be motivated by get out of your house)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.11
¬ Salient(go see play, requires get in car)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.15
¬ Typical(go see play, be used to person that like play)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.94
¬ Plausible(go see play, requires way to get there)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.77
¬ Plausible(go see play, requires get in car)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.93
¬ Plausible(go see play, be used to even out)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.93
¬ Plausible(go see play, requires find out where there play)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.39
¬ Typical(go see play, be motivated by get out of your house)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.26
¬ Typical(go see play, requires find play and get ticketts)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.83
¬ Plausible(go see play, requires go to theatre)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.86
¬ Plausible(go see play, requires find play and get ticketts)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.96
¬ Plausible(go see play, requires go)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.93
¬ Plausible(go see play, be used to person that like play)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.38
¬ Typical(go see play, requires go to theatre)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.53
¬ Remarkable(go see play, be motivated by get out of your house)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.58
¬ Remarkable(go see play, requires go to theatre)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.44
¬ Salient(go see play, requires go to theatre)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.68
¬ Remarkable(go see play, be used to even out)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.45
Typical(go see play, requires get away from me)
Evidence: 0.67
¬ Typical(go see play, requires get in car)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.68
¬ Remarkable(go see play, requires go)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.84
¬ Remarkable(go see play, requires way to get there)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.55
¬ Salient(go see play, requires find play and get ticketts)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.87
¬ Remarkable(go see play, requires find out where there play)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.85
¬ Remarkable(go see play, requires find play and get ticketts)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.44
Remarkable(go see play, requires get away from me)
Evidence: 0.85
¬ Remarkable(go see play, be used to person that like play)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.70
¬ Salient(go see play, requires find out where there play)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.70
¬ Salient(go see play, be used to person that like play)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.82
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.74
¬ Salient(go see play, requires way to get there)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.77
¬ Salient(go see play, be used to even out)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.76
¬ Salient(go see play, requires go)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.19
Salient(go see play, requires get away from me)
Evidence: 0.45
¬ Typical(go see play, requires get away from me)
Evidence: 0.44
¬ Remarkable(go see play, requires get away from me)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Plausible(go see play, requires get away from me)
Evidence: 0.45
¬ Typical(go see play, requires get away from me)