go to store: causes you can get some gum

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you can get some gum 1.00
requires have some way to get there 0.82
be motivated by you need something 0.80
requires get in your car and go 0.79
requires know how to get there 0.78
requires get in your car 0.78
be used to purchase thing that you need 0.78
requires have some money 0.78
be motivated by you neede to buy something 0.77
requires bring money with you 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.48
¬ Salient(go to store, causes you can get some gum)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.05
¬ Typical(go to store, requires have some way to get there)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.03
¬ Typical(go to store, be used to purchase thing that you need)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.04
¬ Typical(go to store, requires know how to get there)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.09
¬ Typical(go to store, be motivated by you need something)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.05
¬ Typical(go to store, requires bring money with you)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.07
¬ Typical(go to store, be motivated by you neede to buy something)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.14
¬ Typical(go to store, requires get in your car and go)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.19
¬ Typical(go to store, requires get in your car)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.43
Typical(go to store, causes you can get some gum)
Evidence: 0.19
¬ Typical(go to store, requires have some money)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.26
¬ Salient(go to store, requires get in your car and go)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.95
¬ Remarkable(go to store, requires have some way to get there)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.80
¬ Remarkable(go to store, requires get in your car)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.31
¬ Salient(go to store, requires get in your car)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.85
¬ Remarkable(go to store, requires get in your car and go)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.92
¬ Remarkable(go to store, be motivated by you need something)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.90
¬ Remarkable(go to store, requires have some money)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.99
¬ Plausible(go to store, requires have some way to get there)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.94
¬ Remarkable(go to store, requires know how to get there)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.96
¬ Remarkable(go to store, be used to purchase thing that you need)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.96
¬ Plausible(go to store, be motivated by you need something)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.95
¬ Remarkable(go to store, be motivated by you neede to buy something)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.91
¬ Plausible(go to store, requires have some money)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go to store, causes you can get some gum)
Evidence: 0.96
¬ Remarkable(go to store, requires bring money with you)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.96
¬ Plausible(go to store, requires get in your car and go)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.94
¬ Plausible(go to store, requires get in your car)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.99
¬ Plausible(go to store, requires know how to get there)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 1.00
¬ Plausible(go to store, be used to purchase thing that you need)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.97
¬ Plausible(go to store, be motivated by you neede to buy something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.99
¬ Plausible(go to store, requires bring money with you)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.66
¬ Salient(go to store, requires have some money)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.77
¬ Salient(go to store, be motivated by you need something)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.74
¬ Salient(go to store, be motivated by you neede to buy something)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.78
¬ Salient(go to store, requires bring money with you)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.85
¬ Salient(go to store, requires have some way to get there)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.86
¬ Salient(go to store, requires know how to get there)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.91
¬ Salient(go to store, be used to purchase thing that you need)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.48
Salient(go to store, causes you can get some gum)
Evidence: 0.43
¬ Typical(go to store, causes you can get some gum)
Evidence: 0.80
¬ Remarkable(go to store, causes you can get some gum)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Plausible(go to store, causes you can get some gum)
Evidence: 0.43
¬ Typical(go to store, causes you can get some gum)