go to store: requires carry enough money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires carry enough money 1.00
requires have some money 0.85
requires bring money with you 0.85
requires bring money 0.85
requires have some way to get there 0.81
requires know how to get there 0.81
be used to purchase thing that you need 0.81
be motivated by need to buy something 0.81
requires go out 0.79
requires list what you need to buy 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.79
¬ Salient(go to store, requires carry enough money)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.91
¬ Plausible(go to store, requires have some money)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.99
¬ Plausible(go to store, requires bring money with you)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.94
¬ Plausible(go to store, requires bring money)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.05
¬ Typical(go to store, requires bring money with you)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.99
¬ Plausible(go to store, requires have some way to get there)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.03
¬ Typical(go to store, be used to purchase thing that you need)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.99
¬ Plausible(go to store, requires know how to get there)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 1.00
¬ Plausible(go to store, be used to purchase thing that you need)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.05
¬ Typical(go to store, requires have some way to get there)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.90
¬ Remarkable(go to store, requires have some money)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.04
¬ Typical(go to store, requires know how to get there)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.88
¬ Remarkable(go to store, requires bring money)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.96
¬ Remarkable(go to store, requires bring money with you)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.99
¬ Plausible(go to store, requires go out)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.98
¬ Plausible(go to store, requires list what you need to buy)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.04
¬ Typical(go to store, requires go out)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.05
¬ Typical(go to store, requires list what you need to buy)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.95
¬ Remarkable(go to store, requires have some way to get there)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.66
¬ Salient(go to store, requires have some money)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.94
¬ Remarkable(go to store, requires know how to get there)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.96
¬ Remarkable(go to store, be used to purchase thing that you need)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.16
¬ Typical(go to store, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.72
¬ Salient(go to store, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.90
¬ Remarkable(go to store, requires go out)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.78
¬ Salient(go to store, requires bring money with you)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.90
Remarkable(go to store, requires carry enough money)
Evidence: 0.95
¬ Remarkable(go to store, requires list what you need to buy)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.09
Typical(go to store, requires carry enough money)
Evidence: 0.19
¬ Typical(go to store, requires have some money)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.85
¬ Salient(go to store, requires have some way to get there)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.86
¬ Salient(go to store, requires know how to get there)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.79
¬ Salient(go to store, requires list what you need to buy)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.91
¬ Salient(go to store, be used to purchase thing that you need)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.90
¬ Salient(go to store, requires go out)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(go to store, requires carry enough money)
Evidence: 0.09
¬ Typical(go to store, requires carry enough money)
Evidence: 0.90
¬ Remarkable(go to store, requires carry enough money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(go to store, requires carry enough money)
Evidence: 0.09
¬ Typical(go to store, requires carry enough money)