play chess: causes win or lose

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win or lose 1.00
causes win 0.91
causes someone to win 0.90
be motivated by win 0.85
requires find someone else to play against 0.80
be used to win money in tournament 0.80
causes get in fight 0.78
requires find someone to play with 0.77
be motivated by you like stragity game 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.37
¬ Salient(play chess, causes win or lose)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.59
¬ Typical(play chess, causes someone to win)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.22
¬ Typical(play chess, requires find someone else to play against)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.53
¬ Typical(play chess, be motivated by win)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.09
¬ Typical(play chess, requires find someone to play with)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.86
¬ Typical(play chess, causes win)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.54
¬ Remarkable(play chess, causes win)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.41
¬ Plausible(play chess, causes win)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.37
¬ Salient(play chess, causes win)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.55
¬ Typical(play chess, causes get in fight)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.41
¬ Remarkable(play chess, causes get in fight)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.72
¬ Remarkable(play chess, causes someone to win)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.78
Typical(play chess, causes win or lose)
Evidence: 0.84
¬ Typical(play chess, be used to win money in tournament)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.47
¬ Salient(play chess, causes someone to win)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.42
¬ Plausible(play chess, be used to win money in tournament)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.62
¬ Remarkable(play chess, be used to win money in tournament)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.46
¬ Salient(play chess, be motivated by win)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.38
¬ Salient(play chess, be used to win money in tournament)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.80
¬ Remarkable(play chess, be motivated by win)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.64
¬ Plausible(play chess, causes someone to win)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.65
¬ Plausible(play chess, be motivated by win)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone else to play against)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.52
¬ Salient(play chess, causes get in fight)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.63
Remarkable(play chess, causes win or lose)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone to play with)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.57
¬ Salient(play chess, requires find someone else to play against)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.74
¬ Plausible(play chess, causes get in fight)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.86
¬ Plausible(play chess, requires find someone else to play against)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.79
¬ Salient(play chess, requires find someone to play with)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.96
¬ Plausible(play chess, requires find someone to play with)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.37
Salient(play chess, causes win or lose)
Evidence: 0.78
¬ Typical(play chess, causes win or lose)
Evidence: 0.63
¬ Remarkable(play chess, causes win or lose)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.47
Plausible(play chess, causes win or lose)
Evidence: 0.78
¬ Typical(play chess, causes win or lose)