play: requires find friend to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
requires find friend to play with 1.00
requires find friend 0.94
requires find somebody to play with 0.90
requires have someone to play with 0.89
requires make friend 0.89
requires get something to play with 0.88
requires find free friend 0.88
be used to stay in touch with friend 0.86
be motivated by someone want to play with you 0.85
be used to spend time with friend 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.26
¬ Typical(play, requires find friend to play with)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.05
¬ Plausible(line, be used to stay in touch with friend)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.86
Evidence: 0.88
¬ Remarkable(play, requires find friend to play with)
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.44
¬ Plausible(play, requires find friend to play with)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.70
¬ Salient(play, requires find friend to play with)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.54
¬ Remarkable(play, requires find friend)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.03
¬ Typical(play, requires have someone to play with)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.03
¬ Typical(play, requires get something to play with)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.07
¬ Typical(play, requires find somebody to play with)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.44
¬ Remarkable(play, requires find free friend)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.95
¬ Remarkable(play, requires find somebody to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.96
¬ Remarkable(play, requires have someone to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.29
¬ Plausible(play, requires find friend)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.60
¬ Remarkable(play, be used to spend time with friend)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.96
¬ Remarkable(play, requires get something to play with)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.21
¬ Plausible(play, requires find free friend)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.65
¬ Salient(play, requires find friend)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.88
Remarkable(play, requires find friend to play with)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.55
¬ Salient(play, requires find free friend)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.36
¬ Plausible(play, be used to spend time with friend)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.86
¬ Salient(play, requires find somebody to play with)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.78
¬ Salient(play, be used to spend time with friend)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.94
¬ Salient(play, requires have someone to play with)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.95
¬ Salient(play, requires get something to play with)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.94
¬ Salient(play, be motivated by someone want to play with you)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.94
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.48
¬ Typical(play, requires find friend)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.40
¬ Typical(play, be used to spend time with friend)
0.42
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.90
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.81
¬ Plausible(play, requires find somebody to play with)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.62
¬ Typical(play, requires find free friend)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.96
¬ Plausible(play, requires have someone to play with)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.88
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.97
¬ Plausible(play, requires get something to play with)
0.34
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.85
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.70
Salient(play, requires find friend to play with)
Evidence: 0.26
¬ Typical(play, requires find friend to play with)
Evidence: 0.88
¬ Remarkable(play, requires find friend to play with)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.44
Plausible(play, requires find friend to play with)
Evidence: 0.26
¬ Typical(play, requires find friend to play with)

Typicality and Rermarkability incompatibility between a parent and a child

0.15
Rule weight: 0.51
Evidence weight: 0.35
Similarity weight: 0.86
Evidence: 0.88
¬ Remarkable(play, requires find friend to play with)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)

Typicality inheritance from parent to child

0.19
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.86
Evidence: 0.26
Typical(play, requires find friend to play with)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)