entertain person: causes you spend all your money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you spend all your money 1.00
be used to make money without really work 0.85
requires find out what others enjoy 0.82
be used to make person like you 0.82
be motivated by them to like you more 0.82
be used to get to know more person 0.81
be motivated by them to like you 0.81
be used to have fun with your friend 0.81
causes they might enjoy themselves 0.80
be used to give them good time 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.46
¬ Salient(entertain person, causes you spend all your money)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.08
¬ Salient(entertain person, be used to make money without really work)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.05
¬ Typical(entertain person, requires find out what others enjoy)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.97
¬ Plausible(entertain person, be used to make money without really work)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.06
¬ Typical(entertain person, be used to get to know more person)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.99
¬ Plausible(entertain person, requires find out what others enjoy)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.99
¬ Plausible(entertain person, be used to make person like you)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.63
¬ Remarkable(entertain person, be used to make money without really work)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.08
¬ Typical(entertain person, be used to give them good time)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.98
¬ Plausible(entertain person, be used to get to know more person)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.95
¬ Plausible(entertain person, be used to have fun with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.94
¬ Plausible(entertain person, causes they might enjoy themselves)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.97
¬ Plausible(entertain person, be used to give them good time)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.10
¬ Typical(entertain person, be used to have fun with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.16
¬ Typical(entertain person, be used to make money without really work)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.20
Typical(entertain person, causes you spend all your money)
Evidence: 0.15
¬ Typical(entertain person, causes they might enjoy themselves)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.93
¬ Remarkable(entertain person, requires find out what others enjoy)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.93
¬ Remarkable(entertain person, be used to make person like you)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.91
¬ Remarkable(entertain person, be used to get to know more person)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.88
¬ Remarkable(entertain person, causes they might enjoy themselves)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.93
¬ Remarkable(entertain person, be used to have fun with your friend)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(entertain person, causes you spend all your money)
Evidence: 0.92
¬ Remarkable(entertain person, be used to give them good time)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.70
¬ Salient(entertain person, be used to have fun with your friend)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.72
¬ Salient(entertain person, causes they might enjoy themselves)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.76
¬ Salient(entertain person, be used to get to know more person)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.79
¬ Salient(entertain person, requires find out what others enjoy)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.80
¬ Salient(entertain person, be used to give them good time)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.89
¬ Salient(entertain person, be used to make person like you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.46
Salient(entertain person, causes you spend all your money)
Evidence: 0.20
¬ Typical(entertain person, causes you spend all your money)
Evidence: 0.83
¬ Remarkable(entertain person, causes you spend all your money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(entertain person, causes you spend all your money)
Evidence: 0.20
¬ Typical(entertain person, causes you spend all your money)