awake: be motivated by you be rest

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by you be rest 1.00
causes you want to rest 0.89
be motivated by someone want to play with you 0.87
be motivated by you be not sleep 0.85
be motivated by it make me feel happy 0.84
be motivated by enjoy yourself 0.84
be motivated by go to work 0.84
be motivated by dog want to go out 0.83
be motivated by to 0.81
be motivated by it be fun 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)
0.55
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)
0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.91
Plausible(play, be motivated by enjoy yourself)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)
0.53
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.76
Plausible(play, causes you want to rest)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.76
¬ Plausible(play, causes you want to rest)
0.03
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 0.84
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.91
¬ Plausible(play, be motivated by enjoy yourself)
0.02
Rule weight: 0.09
Evidence weight: 0.29
Similarity weight: 0.87
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)
0.02
Rule weight: 0.09
Evidence weight: 0.30
Similarity weight: 0.84
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.95
¬ Plausible(play, be motivated by it make me feel happy)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.75
¬ Remarkable(play, causes you want to rest)
0.20
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.93
¬ Remarkable(play, be motivated by enjoy yourself)
0.20
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.87
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)
0.20
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.94
¬ Remarkable(play, be motivated by it make me feel happy)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.76
Plausible(play, causes you want to rest)
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.26
¬ Plausible(awake, be motivated by you be rest)
0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.26
¬ Plausible(awake, be motivated by you be rest)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.26
¬ Plausible(awake, be motivated by you be rest)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.91
Plausible(play, be motivated by enjoy yourself)
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.26
¬ Plausible(awake, be motivated by you be rest)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.47
¬ Salient(awake, be motivated by you be rest)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.16
¬ Typical(awake, be motivated by you be not sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.47
Salient(awake, be motivated by you be rest)
Evidence: 0.22
¬ Salient(awake, be motivated by go to work)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.47
Salient(awake, be motivated by you be rest)
Evidence: 0.24
¬ Salient(awake, be motivated by you be not sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.33
¬ Remarkable(awake, be motivated by go to work)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.26
¬ Remarkable(awake, be motivated by to)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.13
¬ Plausible(awake, be motivated by to)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.47
Salient(awake, be motivated by you be rest)
Evidence: 0.30
¬ Salient(awake, be motivated by dog want to go out)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.24
¬ Plausible(awake, be motivated by go to work)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.25
¬ Plausible(awake, be motivated by dog want to go out)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.47
Salient(awake, be motivated by you be rest)
Evidence: 0.32
¬ Salient(awake, be motivated by to)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.57
¬ Remarkable(awake, be motivated by dog want to go out)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.46
¬ Typical(awake, be motivated by dog want to go out)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.63
Remarkable(awake, be motivated by you be rest)
Evidence: 0.79
¬ Remarkable(awake, be motivated by you be not sleep)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.55
¬ Typical(awake, be motivated by go to work)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.74
¬ Typical(awake, be motivated by to)
0.35
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.70
¬ Plausible(awake, be motivated by you be not sleep)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.47
Salient(awake, be motivated by you be rest)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.26
Plausible(awake, be motivated by you be rest)
Evidence: 0.43
¬ Typical(awake, be motivated by you be rest)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.42
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.42
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.05
¬ Typical(play, be motivated by enjoy yourself)
0.41
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.63
¬ Remarkable(awake, be motivated by you be rest)
Evidence: 0.16
¬ Typical(play, causes you want to rest)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.40
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.05
¬ Typical(play, be motivated by enjoy yourself)
0.39
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.43
Typical(awake, be motivated by you be rest)
Evidence: 0.16
¬ Typical(play, causes you want to rest)