game: be used to learn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football game
Weight: 0.80
, play game
Weight: 0.78
, board game
Weight: 0.77
, game show
Weight: 0.70
Siblings hockey game
Weight: 0.84
, baseball game
Weight: 0.76
, soccer ball
Weight: 0.74
, tennis game
Weight: 0.73
, computer game
Weight: 0.71

Related properties

Property Similarity
be used to learn 1.00
causes learn 0.93
requires learn one 0.92
be used to learn experience 0.90
be used to learn skill 0.86
be used to teach 0.86
be used to learn new skill 0.85
be used to learn new word 0.84
requires learn how to play fair 0.83
be used to learn rule 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.79
Plausible(board game, be used to learn experience)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.49
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.53
Plausible(play game, be used to learn)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.44
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.59
Plausible(board game, be used to teach)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.43
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.36
Plausible(board game, be used to learn)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.42
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.52
Plausible(play game, be used to learn new skill)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.37
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.39
Plausible(play game, be used to learn rule)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.30
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.14
Plausible(board game, be used to learn new word)
Evidence: 0.54
¬ Typical(game, be used to learn)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.14
¬ Plausible(board game, be used to learn new word)
0.07
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.36
¬ Plausible(board game, be used to learn)
0.06
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.53
¬ Plausible(play game, be used to learn)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.39
¬ Plausible(play game, be used to learn rule)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.52
¬ Plausible(play game, be used to learn new skill)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.86
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.59
¬ Plausible(board game, be used to teach)
0.03
Rule weight: 0.09
Evidence weight: 0.41
Similarity weight: 0.90
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.79
¬ Plausible(board game, be used to learn experience)

Remarkability exclusitivity betweem a parent and a child

0.52
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.44
¬ Remarkable(play game, be used to learn)
0.47
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.76
¬ Remarkable(board game, be used to learn)
0.45
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.40
¬ Remarkable(board game, be used to teach)
0.44
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.66
¬ Remarkable(board game, be used to learn experience)
0.42
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.49
¬ Remarkable(play game, be used to learn rule)
0.40
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.70
¬ Remarkable(board game, be used to learn new word)
0.40
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.78
¬ Remarkable(play game, be used to learn new skill)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.53
Plausible(play game, be used to learn)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.37
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.36
Plausible(board game, be used to learn)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.36
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.79
Plausible(board game, be used to learn experience)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.59
Plausible(board game, be used to teach)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.52
Plausible(play game, be used to learn new skill)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.30
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.39
Plausible(play game, be used to learn rule)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.30
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.14
Plausible(board game, be used to learn new word)
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.25
¬ Plausible(game, be used to learn)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.38
¬ Salient(game, be used to learn)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.38
Salient(game, be used to learn)
Evidence: 0.09
¬ Salient(game, be used to teach)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.24
Remarkable(game, be used to learn)
Evidence: 0.10
¬ Remarkable(game, be used to teach)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.86
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.85
¬ Typical(game, be used to teach)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.62
¬ Plausible(game, be used to teach)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.38
Salient(game, be used to learn)
Evidence: 0.54
¬ Typical(game, be used to learn)
Evidence: 0.24
¬ Remarkable(game, be used to learn)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.54
¬ Typical(game, be used to learn)

Typicality and Rermarkability incompatibility between a parent and a child

0.48
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.28
¬ Typical(board game, be used to learn)
0.46
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.39
¬ Typical(play game, be used to learn)
0.42
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.36
¬ Typical(board game, be used to learn experience)
0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.32
¬ Typical(play game, be used to learn new skill)
0.38
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.51
¬ Typical(board game, be used to learn new word)
0.37
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.47
¬ Typical(play game, be used to learn rule)
0.37
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.24
¬ Remarkable(game, be used to learn)
Evidence: 0.65
¬ Typical(board game, be used to teach)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.28
¬ Typical(board game, be used to learn)
0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.39
¬ Typical(play game, be used to learn)
0.36
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.36
¬ Typical(board game, be used to learn experience)
0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.32
¬ Typical(play game, be used to learn new skill)
0.31
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.51
¬ Typical(board game, be used to learn new word)
0.31
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.47
¬ Typical(play game, be used to learn rule)
0.29
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.54
Typical(game, be used to learn)
Evidence: 0.65
¬ Typical(board game, be used to teach)