go see play: be used to something to do on date

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to something to do on date 1.00
be used to have fun on date 0.92
be used to have date 0.90
requires see what play be on 0.83
be used to fill time during blind date 0.82
be used to person that like play 0.79
be used to have good time 0.79
requires way to get there 0.79
be motivated by get out of your house 0.78
causes think about interest thing 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.69
¬ Salient(go see play, be used to something to do on date)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.50
¬ Plausible(go see play, be used to have date)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.65
¬ Plausible(go see play, be used to have fun on date)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.43
¬ Remarkable(go see play, be used to have date)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.12
¬ Remarkable(go see play, be used to fill time during blind date)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.05
¬ Typical(go see play, requires see what play be on)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.40
¬ Salient(go see play, be used to have date)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.12
¬ Salient(go see play, be used to fill time during blind date)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.46
¬ Salient(go see play, be used to have fun on date)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.75
¬ Remarkable(go see play, be used to have fun on date)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.59
¬ Plausible(go see play, be used to fill time during blind date)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.16
¬ Salient(go see play, be motivated by get out of your house)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.99
¬ Plausible(go see play, requires see what play be on)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.82
¬ Plausible(go see play, be used to have good time)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.93
¬ Plausible(go see play, be used to person that like play)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.84
¬ Plausible(go see play, be motivated by get out of your house)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.83
¬ Plausible(go see play, causes think about interest thing)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.94
¬ Plausible(go see play, requires way to get there)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.15
¬ Typical(go see play, be used to person that like play)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.15
¬ Typical(go see play, requires way to get there)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.53
¬ Remarkable(go see play, be motivated by get out of your house)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.90
¬ Remarkable(go see play, requires see what play be on)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.71
¬ Remarkable(go see play, causes think about interest thing)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.81
¬ Remarkable(go see play, be used to have good time)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.85
¬ Remarkable(go see play, be used to person that like play)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.79
Remarkable(go see play, be used to something to do on date)
Evidence: 0.84
¬ Remarkable(go see play, requires way to get there)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.60
¬ Salient(go see play, be used to have good time)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.61
¬ Salient(go see play, causes think about interest thing)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.70
¬ Salient(go see play, be used to person that like play)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.74
¬ Salient(go see play, requires way to get there)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.88
¬ Salient(go see play, requires see what play be on)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.33
¬ Typical(go see play, be used to have good time)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.35
¬ Typical(go see play, causes think about interest thing)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.39
¬ Typical(go see play, be motivated by get out of your house)
0.45
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.92
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.55
¬ Typical(go see play, be used to have fun on date)
0.30
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.90
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.80
¬ Typical(go see play, be used to have date)
0.21
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.82
Evidence: 0.23
Typical(go see play, be used to something to do on date)
Evidence: 0.91
¬ Typical(go see play, be used to fill time during blind date)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.69
Salient(go see play, be used to something to do on date)
Evidence: 0.23
¬ Typical(go see play, be used to something to do on date)
Evidence: 0.79
¬ Remarkable(go see play, be used to something to do on date)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(go see play, be used to something to do on date)
Evidence: 0.23
¬ Typical(go see play, be used to something to do on date)