killing: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.64
, crime
Weight: 0.61
, activity
Weight: 0.59
, act
Weight: 0.58
, violence
Weight: 0.56
Siblings homicide
Weight: 0.65
, honor killing
Weight: 0.38
, murder
Weight: 0.37
, kidnapping
Weight: 0.35
, first degree murder
Weight: 0.34

Related properties

Property Similarity
has quality bad 1.00
affect quality 0.81
has quality evil 0.80
be bad for environment 0.80
is bad thing 0.79
be bad thing 0.79
affect quality of life 0.79
affect water quality 0.78
was bad during great depression 0.76
feel good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.55
Plausible(act, has quality bad)
Evidence: 0.74
¬ Typical(killing, has quality bad)
0.40
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.46
Plausible(crime, has quality bad)
Evidence: 0.74
¬ Typical(killing, has quality bad)
0.26
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.17
Plausible(violence, has quality bad)
Evidence: 0.74
¬ Typical(killing, has quality bad)
0.23
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.23
Plausible(crime, affect quality of life)
Evidence: 0.74
¬ Typical(killing, has quality bad)
0.13
Rule weight: 0.66
Evidence weight: 0.27
Similarity weight: 0.76
Evidence: 0.01
Plausible(violence, feel good)
Evidence: 0.74
¬ Typical(killing, has quality bad)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.17
¬ Plausible(violence, has quality bad)
0.08
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.46
¬ Plausible(crime, has quality bad)
0.08
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.55
¬ Plausible(act, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.01
¬ Plausible(violence, feel good)
0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.23
¬ Plausible(crime, affect quality of life)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.31
¬ Remarkable(violence, has quality bad)
0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.03
¬ Remarkable(violence, feel good)
0.42
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.49
¬ Remarkable(act, has quality bad)
0.33
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.78
¬ Remarkable(crime, has quality bad)
0.33
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.50
¬ Remarkable(crime, affect quality of life)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.30
¬ Remarkable(homicide, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.69
¬ Remarkable(murder, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.81
¬ Remarkable(kidnapping, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.87
¬ Remarkable(murder, has quality evil)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.55
Plausible(act, has quality bad)
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Plausible(killing, has quality bad)
0.35
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.46
Plausible(crime, has quality bad)
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Plausible(killing, has quality bad)
0.32
Rule weight: 0.42
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.17
Plausible(violence, has quality bad)
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Plausible(killing, has quality bad)
0.25
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.23
Plausible(crime, affect quality of life)
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Plausible(killing, has quality bad)
0.22
Rule weight: 0.42
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.01
Plausible(violence, feel good)
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Plausible(killing, has quality bad)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.81
Remarkable(kidnapping, has quality bad)
Evidence: 0.45
¬ Plausible(kidnapping, has quality bad)
0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.69
Remarkable(murder, has quality bad)
Evidence: 0.45
¬ Plausible(murder, has quality bad)
0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.30
Remarkable(homicide, has quality bad)
Evidence: 0.21
¬ Plausible(homicide, has quality bad)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.87
Remarkable(murder, has quality evil)
Evidence: 0.55
¬ Plausible(murder, has quality evil)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.72
¬ Salient(killing, has quality bad)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.14
¬ Salient(killing, be bad for environment)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.14
¬ Plausible(killing, be bad for environment)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.13
¬ Remarkable(killing, be bad for environment)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.10
¬ Plausible(killing, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.10
¬ Plausible(killing, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.12
¬ Salient(killing, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.12
¬ Salient(killing, feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.29
¬ Salient(killing, be bad thing)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.14
¬ Remarkable(killing, feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.14
¬ Remarkable(killing, feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.44
¬ Typical(killing, be bad for environment)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.26
¬ Remarkable(killing, be bad thing)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.33
¬ Typical(killing, feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.33
¬ Typical(killing, feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.38
¬ Plausible(killing, be bad thing)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.59
¬ Typical(killing, be bad thing)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.92
¬ Typical(killing, has quality evil)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.95
¬ Salient(killing, has quality evil)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.55
Remarkable(killing, has quality bad)
Evidence: 0.66
¬ Remarkable(killing, has quality evil)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.88
¬ Plausible(killing, has quality evil)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.72
Salient(killing, has quality bad)
Evidence: 0.74
¬ Typical(killing, has quality bad)
Evidence: 0.55
¬ Remarkable(killing, has quality bad)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.66
Plausible(killing, has quality bad)
Evidence: 0.74
¬ Typical(killing, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.31
¬ Typical(violence, has quality bad)
0.39
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.42
¬ Typical(crime, has quality bad)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.13
¬ Typical(violence, feel good)
0.34
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.27
¬ Typical(crime, affect quality of life)
0.33
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.64
¬ Typical(act, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.36
¬ Typical(homicide, has quality bad)
0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.37
¬ Typical(kidnapping, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.45
¬ Typical(murder, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.55
¬ Remarkable(killing, has quality bad)
Evidence: 0.45
¬ Typical(murder, has quality evil)

Typicality inheritance from parent to child

0.45
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.31
¬ Typical(violence, has quality bad)
0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.42
¬ Typical(crime, has quality bad)
0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.64
¬ Typical(act, has quality bad)
0.35
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.13
¬ Typical(violence, feel good)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.74
Typical(killing, has quality bad)
Evidence: 0.27
¬ Typical(crime, affect quality of life)