tennis game: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.73
Siblings hockey game
Weight: 0.41
, football game
Weight: 0.41
, baseball game
Weight: 0.41
, soccer ball
Weight: 0.39
, table tennis
Weight: 0.39

Related properties

Property Similarity
be used to fun 1.00
be fun 0.99
be used to have fun 0.96
be fun to play 0.93
be play for fun 0.92
be fun stuff 0.91
be more fun with friend 0.88
be enjoyable 0.84
be more fun with more person play 0.83
be play for enjoyment 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.62
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.51
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.47
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.45
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.45
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.41
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.39
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.36
Plausible(game, be enjoyable)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.38
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.37
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
0.35
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.26
¬ Plausible(game, be more fun with friend)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.06
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.36
¬ Plausible(game, be enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.52
¬ Plausible(game, be used to fun)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.46
¬ Plausible(game, be fun stuff)
0.05
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.93
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.02
Rule weight: 0.09
Evidence weight: 0.24
Similarity weight: 0.99
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.90
¬ Plausible(game, be fun)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.82
¬ Remarkable(game, be used to fun)
0.25
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.96
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)
0.25
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.75
¬ Remarkable(game, be more fun with friend)
0.24
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.91
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.79
¬ Remarkable(game, be fun stuff)
0.23
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.77
¬ Remarkable(game, be enjoyable)
0.22
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.99
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.92
¬ Remarkable(game, be fun)
0.21
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.21
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.90
¬ Remarkable(game, be play for fun)
0.20
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)
0.18
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.99
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.71
¬ Remarkable(table tennis, be fun)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.39
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.36
Plausible(game, be enjoyable)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.71
¬ Salient(tennis game, be used to fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.71
Salient(tennis game, be used to fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.15
Plausible(tennis game, be used to fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.42
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.40
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.40
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.39
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.35
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.28
¬ Typical(game, be enjoyable)
0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.33
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.32
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.21
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.99
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.87
¬ Typical(game, be fun)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.99
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.41
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.40
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.39
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.39
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.35
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.28
¬ Typical(game, be enjoyable)
0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.99
Evidence: 0.48
Typical(tennis game, be used to fun)
Evidence: 0.87
¬ Typical(game, be fun)